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Old 9th Oct 2011, 03:58 PM   #401
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It also results in seemingly one-shot kills with weapons that do like 15 damage.
Probably means the other 6 shots were lost to the toobs, but since the client said he shot them, the server goes "Ok, he's dead"
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Old 9th Oct 2011, 08:18 PM   #402
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The times when someone gets one-hit killed due to the bug is also when you ussualy can see corpses flying around.
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Old 10th Oct 2011, 06:24 AM   #403
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Wow. Client-side hit detection? Without latency compensation?


I thought we sort of stopped doing that after 1995?
edit: Also, good to see people are still on about consolization around these parts. Wouldn't be a BuF discussion without it.
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Old 10th Oct 2011, 07:26 AM   #404
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The 'consolisation' comment is kind of legitimate, since client-side handling of things like hit detection is woefully common in console games and why things like lag-switches built into controllers are so prevalent.
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Old 10th Oct 2011, 08:39 AM   #405
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Probably means the other 6 shots were lost to the toobs, but since the client said he shot them, the server goes "Ok, he's dead"
That is exactly what happens. This also leads to hackers just telling the server "OK, i just killed the entire enemy team with C4" and guess what, they all die.
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Old 10th Oct 2011, 10:07 AM   #406
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How big are the supposed 'large scale maps', because I was watching some jet game play and the Caspian map itself looks like 2 or 3 blocks wide.
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Old 10th Oct 2011, 10:47 AM   #407
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How big are the supposed 'large scale maps', because I was watching some jet game play and the Caspian map itself looks like 2 or 3 blocks wide.
Caspian border has I think 5 small village things, ranging from pretty small (three or four buildings) to about 4 blocks large, each being about 1,000m away from each other or so. It's pretty freaking large. Yeah, a Jet can span the length of it pretty quickly, but, you know, it's a jet.

Here's an idea: download the beta and give it a quick try. It's free and open.
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WW1 I think it was more like "Hey allies! We'll lend you a hand" and Europe was like, "Pfff, whatever. Okay, like stand over there and do stuff", and America was all like, "Oh really!? You mean it! Oh Boy!", and after awhile the European allies were like, "Hey they're actually not bad. Fair play to the Yanks" and the French Allies were like, "Oh wee wee, they held their own", and the Americans were like, "Hey, what did you say France?" and France was all like, "Nothing. Go **** yourself."
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Old 10th Oct 2011, 10:52 AM   #408
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Beta ends today so it's kinda late to do that.
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Old 10th Oct 2011, 12:04 PM   #409
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That is exactly what happens. This also leads to hackers just telling the server "OK, i just killed the entire enemy team with C4" and guess what, they all die.
The EA/DICE didn't learn a damn thing from BC2 as the same thing happened for a while. They had to scramble to fix it and it still took about a month for them to push out the fix
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Old 10th Oct 2011, 12:16 PM   #410
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Caspian border has I think 5 small village things, ranging from pretty small (three or four buildings) to about 4 blocks large, each being about 1,000m away from each other or so. It's pretty freaking large. Yeah, a Jet can span the length of it pretty quickly, but, you know, it's a jet.

Here's an idea: download the beta and give it a quick try. It's free and open.
Well no it was just that the jet did a dive bomb and I must have seen one of the villas with lots of green space around it and I thought 'I hope that is not the entire size of the map'.
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Old 22nd Oct 2011, 03:20 PM   #411
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Load of new trailers and someone got game early. Third video features first SP mission (minor spoiler alert), played on Xbox 360. Looks good to me.



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Old 22nd Oct 2011, 04:07 PM   #412
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That is a pretty clever TV ad, I must say. Does a good job of highlighting how great the game looks in a way that will definitely appeal to people finding out about the game on ye old boob-tube.
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WW1 I think it was more like "Hey allies! We'll lend you a hand" and Europe was like, "Pfff, whatever. Okay, like stand over there and do stuff", and America was all like, "Oh really!? You mean it! Oh Boy!", and after awhile the European allies were like, "Hey they're actually not bad. Fair play to the Yanks" and the French Allies were like, "Oh wee wee, they held their own", and the Americans were like, "Hey, what did you say France?" and France was all like, "Nothing. Go **** yourself."
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Old 22nd Oct 2011, 11:34 PM   #413
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Large Scale Battlefield warfare or Mission Impossible?
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Old 22nd Oct 2011, 11:49 PM   #414
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The AK 74 (was it?) in that third video didn't make me feel like the guy was shooting a bullet weapon.
Dice are decent at capturing player's motion (Mirror's Edge) but when it comes to shooting... ugh.
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Old 23rd Oct 2011, 10:14 AM   #415
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Could it be anymore like Call of Duty.. yeeesh.

At least it looks pretty.
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Old 23rd Oct 2011, 10:54 AM   #416
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This game gonna be awesome and breathtaking!!! Can't wait for it!
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Old 23rd Oct 2011, 05:50 PM   #417
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It won't be on Steam.

I won't install EA's "Origin", so despite the awesome graphics – which will likely not run on my poor hardware anyway – I decided to look forward to a proper surrogate: MW3.

**** Origin!
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Old 24th Oct 2011, 10:05 AM   #418
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It won't be on Steam.

I won't install EA's "Origin", so despite the awesome graphics which will likely not run on my poor hardware anyway I decided to look forward to a proper surrogate: MW3.

**** Origin!
LAWL!!! I got Origin and it works perfectly! Can't complain about it!

By the way, Origin is similar to Steam. The only obvious difference is, that Origin is by EA and Steam by Valve.
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Old 24th Oct 2011, 10:47 AM   #419
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LAWL!!! I got Origin and it works perfectly! Can't complain about it!

By the way, Origin is similar to Steam. The only obvious difference is, that Origin is by EA and Steam by Valve.
I haven't had any problems either, but you obviously haven't seen the endless stream of problems on sites like reddit.
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Old 24th Oct 2011, 11:15 AM   #420
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You people can install your 15 different platforms for each of your 15 different publishers. I'm going to go and sit in the corner and play whatever is left after the retardedness.
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