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#81 |
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It's software that you are forced to install to save your profiles and it drives people nuts.
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#82 |
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There's no arguing with that. The fact is, if you make a good game on PC, it will sell regardless of what kind of DRM you use. SteamWorks only makes sense if you are integrating lots of other Steam features. SecuROM never makes sense. In fact, I'm having a hard time thinking of another DRM that makes any sense to use considering they add essentially nothing to the user experience.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#83 |
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Registered User
Join Date: Oct. 30th, 2010
Posts: 83
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Not defending GFWL , I'd prefer Steam, but GWFL has improved with each build. Recently I got Batman AA in a Steam sale, and once I'd put in the password I'd created from my previous abysmal GFWL experience with GTAIV, it didn't bother me once.
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#84 |
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Batman: AA didn't even need GFWL, which is the real problem there. I didn't exactly mind it, but it also has literally no multiplayer component.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#85 | |
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Quote:
I suppose I understand the complaints against GFWL, but seriously, it seems like some folks whine just to whine. I cannot believe the litany of "issues" I have seen posted in different forums all related to Bulletstorm, ranging from hate for GFWL, not wanting to but BS just to play the Gears 3 beta, not liking the perceived pace of the game, oh, and Trishka's boobs are too small. |
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#86 | |
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Registered User
Join Date: Oct. 30th, 2010
Posts: 83
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Quote:
Fair point about Batman not being multiplayer though, and I'd hate to find a game that is multiplayer pitched like UT ever going over to GFWL for multiple reasons. However, whether Bulletstorm's multiplayer element will be all that important to PC gamers idk. |
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#87 |
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Steam had it's share of hate around 2004-2005. But then they started to become the best Direct-To-Drive store, people had their friends on there, Steam works like X-fire for in-game support, a lot of people follows Valve's games.
They have their reputation. GFWL is a nobody trying to be a somebody. Not that I have any issues with the software, but I can understand why people hate it. I'm pretty sure there's not a single game that use GFWL and has dedicated servers. But then I assume it's because the developers seek P2P gaming from the start. GFWL also acts like a DRM. People hate DRM's.
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#88 |
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As I don't care for multiplayer I don't mind GFWL, unless it requires registration. As far as I can recall, all GFWL games I have didn't really require being logged in/online.
Was does bother me is that GFWL is slow as hell, it takes quite some time for the thing to be started up to allow me to continue my game. The absolute worst thing about GFWL is the horrendous crap that is put on the box. Worst offender would be the enormous GFWL bar on the Bioshock 2 special edition box.
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#89 |
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I'm reading that thread you linked to Brizz and this guy posted something about GFWL requiring Open NAT. Is that true?
If so, I'm ****ed because I know I don't have that as UT3 has the same requirement and I cannot host games there (Despite having all ports I've read about open, a static LAN IP and UPnP enabled to full.) Alas I cannot change that setting either. So that would be just great if it turned out to be the case :/ |
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#90 |
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Lack of dedicated servers is a definite issue. As for DRM, yeah, I understand the hate there.
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#91 | |
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Quote:
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#92 |
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This is not the thread you are looking for. *waves hand*
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#93 | |
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Registered User
Join Date: Oct. 30th, 2010
Posts: 83
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I'd hold fire on some of the claims.
Quote:
So it would be slightly odd to contradict this with another new game. |
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#94 |
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Lack of dedicated servers would only be one issue.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#95 |
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Registered User
Join Date: Jan. 21st, 2008
Location: Upstate NY
Posts: 121
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I'd hold fire on some of the claims.
Quote: "In addition to a swath of online code improvements, we're bringing dedicated servers to Gears of War 3 to drive a balanced, optimized, and thrilling online experience for Gearheads everywhere". -Epic quote So it would be slightly odd to contradict this with another new game. Bgood is offline Report Post Reply With Quote As far as I know, Gears of War is not on PC. Apples and oranges. Check thread title. |
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#96 |
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Registered User
Join Date: Oct. 30th, 2010
Posts: 83
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Lol, "another new game" is Bulletstorm, in case it wasn't clear.
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#97 |
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Section 8 had dedi servers, granted you could only get ranked ones through GSPs, but it was a dedicated box
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#98 | |
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I did something m0tarded and now I have read only access! :(
Join Date: Mar. 19th, 2002
Location: Denver Co. USA
Posts: 8,193
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Quote:
You make a name and a password. But wait, is it the account, or the editor? Actually, I don't care. GFWL is one of the most harmless DRM's around. It pretty much just sits there and does nothing. (before you go on your Steam tirade, I'm not trying to compare) Last edited by Plumb_Drumb; 25th Dec 2010 at 01:23 AM. |
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#99 |
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Meh, GfWL isn't the worst thing evar, but it sure as hell needs a good bit of work
About the only good thing about it is since it runs as a service you don't have to wait for another program to fire up to play With Section 8 all I had to do was fire up the game and I'd be signed in by the time I hit the main menu |
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#100 |
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Registered User
Join Date: Jun. 11th, 2010
Posts: 138
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For a decade+ developer who started out strong on the PC, Epic has a really absurd PC marketing strategy. It's almost as if they were paid to treat PC customers horribly. Bread and butter, huh.
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