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Old 29th Oct 2010, 11:53 PM   #1
Benjamin385
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Creating a Custom Avatars with out Creating a bunch of different Character Models

Ok,

As far as I know UDK is capable of allot!

I am just curious on how to make a Few differerent Character models with out having to create a whole new character model.

For example I make a character with Leather pants

Then i give him Iron Greaves in the Character Customization Screen. Would I need to Create a new character model? or is there a method that i am not thinking of?

Thank you for any reply's
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Old 30th Oct 2010, 02:01 PM   #2
inferyes
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You would just use model permutations like how Unreal 3 did their custom characters. I don't know much about it but I know it's possible.
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