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Old 14th Jul 2010, 12:45 AM   #1
Turbo K
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Map smearing and lighting up

The map I made has one big section that smears and and lights that seem to mix up and flash erratically. It worked fine before but after I zoned some places off, this happened. Has anyone had this problem before?
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Old 14th Jul 2010, 02:59 AM   #2
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Maybe too many lights affecting a single spot?
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Old 14th Jul 2010, 05:21 AM   #3
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Sounds like hall-of-mirrors, a bsp error allowing a view into the void. Make sure all your affected brush vertices are on the grid and that all the brush poly's are flat.
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