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#1 |
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Banned
Join Date: Jan. 10th, 2009
Location: Germany
Posts: 404
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Who converts the Oldskool/Unreal1 model Skaarij the following way for
the UnrealTournament DoomTrooper collection? First up the model and animations shall basically stay the same with a few changes. The original has this strange hat at the back of the head what must be removed. Also removed be the jar teeth. Then there is an option in oldskool which makes them abit bigger. This must be default then. Of course the model must be skinnable and the head top convenient rounded. You can not expect money but the feeling to have made something great that will find much use. Thats it (please start yesterday)!
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[SIGPIC][/SIGPIC] http://forums.beyondunreal.com/showthread.php?t=182871 FAVORITE UT99 SERVER: Multiplay.co.uk - Publik DM #5 Last edited by Kaal979; 14th Apr 2010 at 01:35 PM. |
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#2 |
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Banned
Join Date: Jan. 10th, 2009
Location: Germany
Posts: 404
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Come on!
We bot matcher really need a large tough guy model and no girly whirly insect folks. Why must this damn skaarj wear a stupid hat???
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[SIGPIC][/SIGPIC] http://forums.beyondunreal.com/showthread.php?t=182871 FAVORITE UT99 SERVER: Multiplay.co.uk - Publik DM #5 |
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#3 |
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Banned
Join Date: Jan. 10th, 2009
Location: Germany
Posts: 404
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Are there at least some useful tutorial links?
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[SIGPIC][/SIGPIC] http://forums.beyondunreal.com/showthread.php?t=182871 FAVORITE UT99 SERVER: Multiplay.co.uk - Publik DM #5 |
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| the fail, whirly girly insect |
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