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Old 8th Jan 2010, 01:09 PM   #1
Psycho Sam
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Join Date: May. 8th, 2006
Posts: 11
The Ball

Hey guys,

Great tutorial on the UDK game setup: but there seems to be a mistake at a rather important point.

Within the Ini files section it says:

Section [Engine.PackagesToAlwaysCook], add "+Package=ExampleGameFrontEnd". This will make the UnrealFrontEnd always cook this file.
However this caused some problems as when you try to launch the UDK it brings up errors and fails to load. The log revealed it could not locate the package and so we tried adding the MG- prefix to all references of ExampleGameFrontEnd and then it worked.

Keep up the good work and best of luck in the Mod DB MOTY Awards!
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Old 8th Jan 2010, 01:27 PM   #2
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Join Date: Aug. 29th, 2000
Location: Belgium/Holland/Sweden
Posts: 5,050
Hi, thanks.

It should work though. The frontend does not need a prefix since it is the menu, and thus it doesn't need to be the same gametype as the playable levels. It would work with MG too, but it is ultimately not required. You may have done something else different, that in turn causes this step not to work.
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