News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Unreal Development > Content Releases

Reply
 
Thread Tools Display Modes
Old 1st Jan 2010, 02:44 AM   #1
CJ Priorytet
Registered User
 
Join Date: Dec. 31st, 2009
Posts: 7
DM-Hyperblast99 for UT2k4

Hello.

I would like to present my first remake of the Hyperblast map for UT2k4

Code:
--------------------------------------------
-------- DM-HyperBlast99.ut2 ----------
--------------------------------------------

Map Name 	: HyperBlast99
Author 		: CJ-Pri()ryt3t
E-mail		: cjprioryt3t@gmail.com
		  
Players		: 2-8 players
Release Date 	: Januar 1st, 2009


--------------------------------------------
----------- MAP DESCRIPTION : --------------
--------------------------------------------

The voids of space are vast, and travel through the sea of stars is not always safe.
Such is the story of the Hyper Blast, once the proud ship of a proud warrior, she was
thought to the be lost forever. A frigate on deep space patrole came across the hulk
floating though deep space. The bodies of her last "crew" were found on board, still
clutching theire weapons, and cold hands. Hyper Blast was returned to the earth, to
once again take her role as a proud battle ground in the ranks of the tournament.



--------------------------------------------
-------------- AUTHOR NOTES : --------------
--------------------------------------------

This is full perfect UT99 HyperBlast Remake for UT2004
Video:
Code:
http://www.youtube.com/watch?v=1SAFz7Hrl2s

DOWNLOAD:

http://www.filefront.com/15260241/DM-HyperBlast99.rar/
GL & HF

edit.
Screen

Last edited by CJ Priorytet; 1st Jan 2010 at 09:41 AM.
CJ Priorytet is offline   Reply With Quote
Old 1st Jan 2010, 08:18 AM   #2
madspacemarinemustdie
...
 
Join Date: Sep. 24th, 2005
Posts: 252
It wasn't called UT99

Looks good. Fired it up to look at it. I hope the bots gave me a hard time, because the scale is different from standard UT2K4 maps. The bots being closer to you and more accurate because of that...

I might even install UT to compare the maps for differences, besides the static meshes. What other maps are you planning to do?
madspacemarinemustdie is offline   Reply With Quote
Old 1st Jan 2010, 09:32 AM   #3
CJ Priorytet
Registered User
 
Join Date: Dec. 31st, 2009
Posts: 7
Hi
The map is even a bit wider than in UT 99, but minimally. I tried as for the inch to make her resemble I hope that this way he is same

hmm Other maps... I don't know recently I worked above AS-HiSpeed but poorly for me it is going :]

When the opportunity arises thanks for the statement.
ps. I am not good at the English, if something is incomprehensible I apologise to it
CJ Priorytet is offline   Reply With Quote
Old 2nd Jan 2010, 07:40 PM   #4
MrMaddog
Flak Monkey
 
MrMaddog's Avatar
 
Join Date: Jul. 13th, 2002
Location: Parts Unknown
Posts: 543
Thank you for making this! I couldn't stand the increased scale and extra meshes in HyperBlast 2. :P

Not only is the scale just about right but the bots make good use of pathing inside & outside the ship so there's always a battle going on. Seems a bit dark for my taste but fits in well with the abandoned ship theme (though it's Xan's personal arena).

It's definetly in my maplist now...
MrMaddog is offline   Reply With Quote
Reply

Tags
remake, ut2004, ut99, ut99 & 2004 maps

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:12 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer