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#1 |
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Registered User
Join Date: Apr. 3rd, 2000
Posts: 6
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Hi folks
Can anybody give me some useful link on how to use custom skins. If I d/l skin or make my own skin, how other people who connect (to the same server I connect to) can view my skin. Does it have to be installed somewhere on the server so other players receive it like they receive new map? My version is 420 + bonus pack. Any help appreciated. Thanks ZZMaj |
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#2 |
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For it to work on a server, it needs to be a "server package". Do this by placing a "ServerPackages=" line in your unrealtournament.ini file:
[Engine.GameEngine] CacheSizeMegs=8 UseSound=True ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack ServerPackages=MultiMesh ServerPackages=Relics ServerPackages=EpicCustomModels ServerPackages=MyCoolSkin ![]() |PUF|SoloDancer Ritual Suicide |
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#3 |
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Just to avoid any missunderstanding:
![]() The change, that Rit describes has to be made in the ini of the SERVER, this means it has to be done by the server admin. ![]() ©leaner.CH.[$FCE2] - Member of $FCE2 - Respawn Inc. - UT ©leaned - Tips'n'Tricks for UT Config and Gameplay |
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#4 |
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Yes ZZMaj, that's for people connecting to YOUR machine/server. Unlike some other games (Half-Life), if a server doesn't have the custom skin, you won't be able to use it at all.
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