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Old 19th Jun 2000, 09:51 AM   #1
ZZMaj
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Question

Hi folks

Can anybody give me some useful link on how to use custom skins. If I d/l skin or make my own skin, how other people who connect (to the same server I connect to) can view my skin. Does it have to be installed somewhere on the server so other players receive it like they receive new map?
My version is 420 + bonus pack.

Any help appreciated.
Thanks
ZZMaj
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Old 19th Jun 2000, 12:19 PM   #2
RitualSuicide
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For it to work on a server, it needs to be a "server package". Do this by placing a "ServerPackages=" line in your unrealtournament.ini file:

[Engine.GameEngine]
CacheSizeMegs=8
UseSound=True
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=MyCoolSkin




|PUF|SoloDancer

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Old 19th Jun 2000, 12:42 PM   #3
Tetris L
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Just to avoid any missunderstanding:

The change, that Rit describes has to be made in the ini of the SERVER, this means it has to be done by the server admin.


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UT ©leaned - Tips'n'Tricks for UT Config and Gameplay
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Old 19th Jun 2000, 01:20 PM   #4
RitualSuicide
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Yes ZZMaj, that's for people connecting to YOUR machine/server. Unlike some other games (Half-Life), if a server doesn't have the custom skin, you won't be able to use it at all.

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