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Old 15th Nov 1999, 09:32 PM   #1
Cammy
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I seem to have come across rumors of low-gravity areas in Unreal where you can jump real high and fall very slowly. Do you really have such things in Unreal? (Haven't finished the game yet so I don't know.) If so, how do you create them? I went through the zoneinfos and don't seem to find anything like a low-gravity-zoneinfo. Any help will be appreciated, thanx!

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Old 15th Nov 1999, 11:17 PM   #2
Aridale N. Belmont
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Why yes young Cammy it just does happen to be possible. =) In a normal ZoneInfo or any ZoneInfo not just the normal one. Set it to be a Gravity Zone = True and then set the gravity to what you want. Its simple =)




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Old 15th Nov 1999, 11:34 PM   #3
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