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#61 | |
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![]() ![]() ![]() ^click here to visit my dragons^ Canya put some bonus points in me drinkin' skill? http://savage2.s2games.com ^ This is a really unique game, get it. avatar (c)square enix |
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#62 |
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sad day
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#63 |
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Yep... I'm right again. (about the trolls being attracted by this news)
I wonder what the new game is that Epic is working on.
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs |
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#64 |
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Registered User
Join Date: Feb. 21st, 2009
Posts: 571
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Yep, it was so much better that the reviews even topped the 2k4 ratings everywhere, the playernumbers went through the roof and that EPIC decided to make many more UTs... ...oh, wait.
TBH: I think EPIC lost touch with UT, well, right after UT. UT2k3 was only a console-game taken back from DE. The new stuff in UT2k4 came mostly from outside and UT3 has very little to do (look and feel) with UT. Last edited by Northrawn; 25th Jul 2009 at 02:36 AM. |
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#65 | |
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Quote:
Lruce |
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#66 | |
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Quote:
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs |
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#67 | |
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I don't think Epic really cares about the number of people playing online at this point. UT2004 had very few people playing the vanilla game within a few months of it coming out. It's not anything new for UT. I didn't say that the game enjoyed outstanding sales, I was responding to people who were saying that the game didn't sell well enough to make up for their investment, which is a dumb thing to say, really. Also, there are very few games that top 1.5 million sales ever on any platform. I'd be surprised if most games on most platforms sell more than 500,000 units.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#68 |
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Nah, Bionic Commando sales were abysmal. These sales were ok, just not great. Also, those numbers are old, it doesn't include recent sales, like UT3 Black on steam/impulse/d2d/...
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs |
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#69 |
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I did something m0tarded and now I have read only access! :(
Join Date: Mar. 19th, 2002
Location: Denver Co. USA
Posts: 8,193
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Last edited by Plumb_Drumb; 28th Aug 2011 at 09:01 PM. |
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#70 |
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Yeah, I hear Bionic Commando only sold 27,000 copies in it's first debut month and that's across 2 platforms - pretty bad.
Even so, for a supposed heavyweight multiplayer title, I was still surprised by UT3's sales figures. Lruce |
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#71 |
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Epic dropped the ball bigtime in the beginning but has shown some of the "old Epic" at the end with the big BP. And now after all these patches i consider UT3 to be the best in the franschise.
Lets hope Epic take notes of what didnt work and next time reinvents the UT franschise because i dont think another pure FPS will work again. |
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#72 |
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All good things come to an end. Anyway there's plenty more community created goodness in the works with some big mods on the way such as Jail Break and Tac-ops. So it's not as bleak as it first looks.
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Last edited by Firefly; 25th Jul 2009 at 05:48 AM. |
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#73 |
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#74 |
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I didn't even realise Bionic Commando was out xD
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#75 |
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Registered User
Join Date: Sep. 13th, 2005
Posts: 32
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Ah well. UT3 showed they'd lost their way in online fps. It's a shame. I wish them all the best in whatever it is that they move on to.
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#76 |
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maybe they can come up with a better ut within that time.
ever since ut2003.. it gone down the drain. |
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#77 |
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But what about UT3's Mac/Linux client?
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#78 |
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#79 |
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They're probably waiting for all the trolls to die so that they can release a new UT without having to hear/read about how the 'old' game was better ...
![]() UT3 was/is a fine game ... it just faced too much competition in a market filled with mp-only games and the community-trolls just were never willing to accept that it had changed. // --- UE4 is not console-only. They're just focussing on consoles first because a simple hardware-target allows one to test just the engine instead of the platform & engine ... OTOH ... by the time UE4 comes around we probably won't have a pc-games market anyway, so it might as well be
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#80 |
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