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Old 23rd Jul 2009, 04:57 PM   #1
Zeji
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Question Differences in UT2003/UT2004 code?

I found some classes (specifically a co-op tournament mode) from UT2003 floating around on my computer, and I would like to convert them to UT2004. I know it sounds weird, but I'd just like to try. So, what is the difference between UT2003's code and UT2004's? Are they as similar as Unreal's code is to UT99's?

Misc Question: Is there a version of the picture at http://www.gamersgallery.com/gallery...hp/photo/79410 without the background?
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Old 23rd Jul 2009, 05:33 PM   #2
Angel_Mapper
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The only thing you need to worry about is if there's weapons in your code, other than that nothing really changed significantly.
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Old 23rd Jul 2009, 05:38 PM   #3
Zeji
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Ok, thanks!

EDIT: Hmm, I think the what I have must be from the 2003 beta or something. The menu code (which is what enables co-op play, it seems) is pretty different, I doubt I could convert it.
Does anyone know how I could change the regular 2004 single player code to include co-op?

Last edited by Zeji; 23rd Jul 2009 at 09:45 PM.
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Old 24th Jul 2009, 06:53 AM   #4
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There are many smaller changes all over the code, but yeah - the most important change is that WeaponFire extends Object in UT2004 while it extended Actor in UT2003.
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