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Old 11th May 2009, 04:40 PM   #121
elmuerte
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[[Citation Needed]]
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Old 11th May 2009, 06:28 PM   #122
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Er, no, if you'd actually bother to read it you'd see that it actually DOES have a citation. So, uh, yea. Cheers.
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Old 11th May 2009, 06:37 PM   #123
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Quote:
Originally Posted by Northrawn View Post
I think this is more recent:

This image was resized using the screenshot tag.  Click to view the full version

AND it is almost brown enough to count as next-gen game.
lulz at the "ego" meter.

I personally would not mind the graphics if they were not perfectly up to date. As long as the game kept the classic themes and concepts of Duke (which the trailer seemed to imply) then it probably would have been a good shooter. Not necessarily a revolution, but definitely a worthy sequel.
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Old 11th May 2009, 07:27 PM   #124
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Yea, the saddest part of it all is from that trailer, the game actually looks pretty fun!
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Old 11th May 2009, 07:57 PM   #125
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I love the graphics
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Old 11th May 2009, 11:35 PM   #126
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Quote:
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Yea, the saddest part of it all is from that trailer, the game actually looks pretty fun!
Indeed. Some ideas of the plot (which has leaked too) are hilarious.


EDIT:
I don't think we will see the game being picked up by another company/team to be finished with a year.

The whole plot, world-layout, puzzle-schematics and details about endfights are leaked.

If you read all of it, looked at all the screenshots and movies you know the whole game.

Last edited by Northrawn; 11th May 2009 at 11:42 PM.
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Old 12th May 2009, 10:15 AM   #127
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Yeah that's the one I was looking at earlier and on it's own it doesn't look too shabby tbh but alongside the heavyweight shooters around atm, it looks mediocre at best.

There is no way we can speculate that this game will ever see the light of day now, however, Take Two Interactive apparently hold the publishing rights to the content and the may decide to throw it out there to see what happens or perhaps hold on to the IP until the dust settles and roll it out later down the line as a brand new development.
Really hard to see what will happen to it at this point.
`
Lruce
Take Two owns the publishing rights. They do not own the IP rights of Duke Nukem. The owners of 3D Realms owns Duke, ie. Scott Miller and George Broussard.

Take Two cannot force the completion of DNF anymore now that 3D Realms is dead than they could when 3D Realms was "actively" working on the game.

Now if you look at the statements of Take Two over the past few years, who offered a bonus to 3D Realms to complete the game by a certain date (only to be rebuffed by George Broussard) or that DNF was coming out a certain year (only to have George Broussard publicly tell Take Two to STFU), it is painfully obvious that Take Two was concerned that 3D Realms would never complete the game.
Notice that Take Two publicly stated after 3D Realms shutdown that they own the publishing rights of DNF, but they are not funding any development of DNF.
It looks like a game of chicken between Take Two and George Broussard. Take Two want to own the IP rights of Duke, probably because they are tired of George Broussard screwing off for years on end. They know they could crank out several quality games and make some money off Duke. George Broussard does not want to give up control of his money maker, even though he has not created anything new since D3D and has milked Duke with useless spin off games from other studios.

This whole disaster has proved that George Broussard is a terrible project manager and that no game studio should ever give him another job, and no venture capital firm should ever invest in any of his ideas. This is a complete repudiation of the concept of "When It Is Done". That is the battlecry of the amateur (ie hackers) software developers. It does not work.
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Old 12th May 2009, 10:31 AM   #128
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There are plenty of great ''When it's done'' games. We all know that ''when it's done'' doesn't mean ''no schedule'' or bad management.
But, can they make enough profits with more than 7 years of development?
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Old 12th May 2009, 10:36 AM   #129
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But, can they make enough profits with more than 7 years of development?
And they can if they throw away their work?
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Old 12th May 2009, 10:38 AM   #130
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And they can if they throw away their work?
If 3DRealms does release a SDK with DNF, I'm sure it may attract a lot of people.

At the moment it isn't that bad with all the content available on the net.
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Old 12th May 2009, 12:41 PM   #131
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This whole disaster has proved that George Broussard is a terrible project manager and that no game studio should ever give him another job, and no venture capital firm should ever invest in any of his ideas. This is a complete repudiation of the concept of "When It Is Done". That is the battlecry of the amateur (ie hackers) software developers. It does not work.
Well, almost. Valve runs by the same mantra, but the difference is that they know when to buckle down and release. They also know how to develop a game properly in the first place, so they don't run into the problems that George did.

I just saw a quote on Digg that I thought was pretty good for this situation;

"Real artists release".

Which is true. Cowering behind the "It's perfect and art!" mantra and endlessly refining/restarting your game to death isn't art, it's stupidity. A real artists knows when a piece is done or isn't working and when they should put down the brush.
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Old 12th May 2009, 01:25 PM   #132
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Well, almost. Valve runs by the same mantra, but the difference is that they know when to buckle down and release. They also know how to develop a game properly in the first place, so they don't run into the problems that George did.

I just saw a quote on Digg that I thought was pretty good for this situation;

"Real artists release".

Which is true. Cowering behind the "It's perfect and art!" mantra and endlessly refining/restarting your game to death isn't art, it's stupidity. A real artists knows when a piece is done or isn't working and when they should put down the brush.
True I forgot about Valve. You are right, Valve knows when enough is enough and actually releases a game. Was Half Life 2 perfect? No, but it was one hell of a ride. I also like that Valve decided to experiment with episodic gaming with the Half Life 2 story line. It allowed them to release incremental parts of the Half Life 2 story with incremental improvements to their Source Engine.

Another positive thing about Valve is that they give the appearance of being total professionals. You do not see Gabe Newell posting on Twitter about his Direct TV issues, what TV show he is watching, his love for greasy hamburgers, complaining about parking tickets, or raving about some fan made Lord of the Rings film. Does that remind anyone of the so-called leader of a now defunct game studio?

I may be wrong, but the only time I see Gabe Newell in the press is when he is talking about Valve games or gaming in general. His ego is not so huge that he has to entertain the world about is eating and TV viewing habits. He is just a workhorse in the game development world.

If anything, Valve has been smart enough to develop products that will give them revenue so they can take the time to properly develop games. Steam is a perfect example. Hate it or love it, Steam has been a boon for PC gaming and has allowed smaller or older games gain a foothold in the gaming market. It also gives Valve some revenue. Sure Valve milked Half Life and Counter Strike for years, but then they started releasing Source based games left and right.

Valve = good game developer
3D Realms = incompetent developer more interested in eating pizza and playing WoW
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Old 12th May 2009, 02:38 PM   #133
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Valve?

I say Epic should take on Duke...They have some cash from their Gears franchise and they know UE3 better than anyone...
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Old 12th May 2009, 04:24 PM   #134
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....they know UE3 better than anyone...
UE3? Nooooo! Not another engine-change.


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Old 12th May 2009, 04:59 PM   #135
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Everyone should give $5 to pre-order Duke Nukem Forver... directly to 3DRealms what could be use as new founds

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Old 12th May 2009, 06:18 PM   #136
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The duck is dead!!

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Old 12th May 2009, 10:31 PM   #137
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True I forgot about Valve. You are right, Valve knows when enough is enough and actually releases a game. Was Half Life 2 perfect? No, but it was one hell of a ride. I also like that Valve decided to experiment with episodic gaming with the Half Life 2 story line. It allowed them to release incremental parts of the Half Life 2 story with incremental improvements to their Source Engine.

Another positive thing about Valve is that they give the appearance of being total professionals. You do not see Gabe Newell posting on Twitter about his Direct TV issues, what TV show he is watching, his love for greasy hamburgers, complaining about parking tickets, or raving about some fan made Lord of the Rings film. Does that remind anyone of the so-called leader of a now defunct game studio?

I may be wrong, but the only time I see Gabe Newell in the press is when he is talking about Valve games or gaming in general. His ego is not so huge that he has to entertain the world about is eating and TV viewing habits. He is just a workhorse in the game development world.

If anything, Valve has been smart enough to develop products that will give them revenue so they can take the time to properly develop games. Steam is a perfect example. Hate it or love it, Steam has been a boon for PC gaming and has allowed smaller or older games gain a foothold in the gaming market. It also gives Valve some revenue. Sure Valve milked Half Life and Counter Strike for years, but then they started releasing Source based games left and right.

Valve = good game developer
3D Realms = incompetent developer more interested in eating pizza and playing WoW
So I assume playing games and eating with a team is bad for Game Development. What about studying the Game Market or spending time on Gamasutra for the most recent news... all bad I guess.

Poor arguments frag fest down that thread. The Duke 4 President... he is definitely messing up (playing) with the crowd. (thx Georges... nice one)
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Old 13th May 2009, 12:01 AM   #138
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It remains most intriguing and singularly baffling how fullblown speculation comes across as if people think they know exactly what they are talking about.
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Old 14th May 2009, 12:07 PM   #139
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The duck is dead!!
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It's clearly just resting!


...After a particularly long quack.
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Old 15th May 2009, 01:51 AM   #140
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Take 2 sues 3DREalms:

http://www.joystiq.com/2009/05/15/ta...nukem-forever/
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3dr=bunch of rednecks, all out of funds, always bet on duke, and i'm all out of gum, but was it ever alive?, come get some, comedy gold, dr.octogon eats duke whole, duck's fate quite clear, duke nukem never, habeeb it!, i can haz cheeseburger, i'll rip your head off and sh*t down your neck, it wasn't called ut99, its`s dead jim, ive got ballllllllllzzz of steeellll, michael jackson, more likely to see dukes of hazzard forever, poor duke :(, trollercoaster, vaporware, when can i get this game?

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