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#81 |
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yes, along with Daikatana, Limbo of the Lost. I also hope the book mentions Derek Smart, EA Spouse, and EA "Trip Hawkins" era.
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#82 | |
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Registered User
Join Date: Jan. 22nd, 2008
Posts: 258
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Quote:
By the way, **** Derek Smart. I loathe that guy - and since I'm a Freespacer as well, I have even more of a distaste for him. |
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#83 | |
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Daikatana is a real game (with a lot of problems though) and not really bad one..in fact its multiplayer is one of the best multiplayers I ever played and some of the MP maps were really good designed, they kinda became forgotten classics. Storm sector 7 is like daikatana's equivalent of deck16. So putting it in a line with limbo crap is really disrespecting. |
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#84 |
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Registered User
Join Date: Apr. 7th, 2008
Location: Sweden
Posts: 786
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haha Limbo of the Lost, almost forgot about that one.
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#85 |
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#86 | |
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Quote:
__________________
elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - Church of Killzone 2 - Inverse Star - Save Alice & Kev - igndotcom |
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#87 |
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Registered User
Join Date: Feb. 21st, 2009
Posts: 353
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DNF cannot be without mysteries.
Recently some concept-art popped up by recent 3DR employees. http://www.squidcakes.blogspot.com/ http://talkinrealatyou.blogspot.com/ As you can see the blog-posts are now suddenly empty... |
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#88 |
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I love games
Join Date: Apr. 9th, 2008
Location: Montreal
Posts: 541
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I actually find Microsoft in a bad position this year. Halo isn't effective enough, Gears of War 2 is doing fine, Fable 2 isn't as satisfying as it should and much more.
The PS3 got a nice 2009 game library like Killzone 2 and inFamous. I do think it would be a smart move for Microsoft to give a financial support to 3DRealms and make it a 360 exclusive as well as getting 3DRealms as a new Partner (like Bungie was before or Lionhead). |
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#89 | |
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And my opinon of the industry (like any of you would give a damn about a polock's 2 cents!) it's a Conspiracy to keep the free thinkers away from actual issues of the world (even though we do concentrate on such topics anyway!) But I've said too much already.Hell hal will probably ban me to hell and purgatory and back.
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"He told our secret?!Abscedo turpis diabolous pario rkgjernhrengur!!!!!" /\ || "PIP PIP HELLO HELGA! MILO SENT ME!" |
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#90 | |
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Registered User
Join Date: Jan. 22nd, 2008
Posts: 258
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Quote:
Secondly: your comparison fails: Unreal didn't take 12 years to make, and to my knowledge, no one was making fun of it that it wouldn't come out. In fact, the two game situations are completely different and can't be related at all. Thirdly: The rest of your first paragraph doesn't make much sense. Fourthly: So now the game industry is a massive conspiracy to keep people from solving world problems? Who exactly is running this conspiracy? Do you imagine some conglomeration of Nintendo, Microsoft, and Sony executives all sitting around a giant table with a single ceiling light, their faces all cast in shadow? The Nintendo representative kicking a starving African children and cackling as he goes over the latest sales reports for the Wii Fit, saliva dripping from his fangs as he relates that with the amount of eight and ten year olds playing their game, the United States will be intellectually bankrupt within the next five years and unable to create new vaccines for diseases ravaging Africa? Can I have some of your Kool-Aid? |
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#91 |
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Unreal didnt change tech engines midway in deveopment, but Unreal was switched in development to get the game out.
DNF had 3 tech changes. I keep hearing 3DR shut down, but not .closed. down. Dunno if it will dissappear as a company, but its easy anough to form a new company and pick the game right back up. But you had to release your current employees from that company. My brain is going thru all kinds of scenarios what has happenned here. Is DNF actually done and the employees all leaving and the game coming out soon? Or is it true its lack of funding and the game long in development still in limbo? The world awaits... DUKE SAVE US!!!
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Home page in limbo, stay tuned. |
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#92 |
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Registered User
Join Date: Feb. 21st, 2009
Posts: 353
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Unfinished, not THAT impressive, but quite fun...
http://www.liquidmesh3d.com/media/demo_reel_web.mov Oh, be careful, this shows content from a mature game.
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#93 |
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Quicktime = no thanks.
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#94 |
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Registered User
Join Date: Feb. 21st, 2009
Posts: 353
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http://www.youtube.com/watch?v=r7dZvZO8-fY
Might be taken down, though, as it shows unfinished work and didn'T got permission to be uploaded. PS: No, I didn't upload it. Last edited by Northrawn; 10th May 2009 at 02:17 AM. |
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#95 |
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Pretty unimpressive for 12 years of work. There are some cool animations they accomplished in there, but otherwise it just looks like a run of the mill game with run of the mill graphical glitches.
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#96 |
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Registered User
Join Date: Feb. 21st, 2009
Posts: 353
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My thoughts exactly, for the overall game. AFAIK it only show personal stuff of one of the unemployed animators.
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#97 | |
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I love games
Join Date: Apr. 9th, 2008
Location: Montreal
Posts: 541
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Quote:
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#98 | |
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Registered User
Join Date: Feb. 21st, 2009
Posts: 353
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I couldn't even tell gamplay from a whole demo* of a different game... ...otherwise I hadn't spent money on UT3. ![]() *) I was blinded by hope. |
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#99 | |
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Quote:
But still, it looks quite interesting.
__________________
elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - Church of Killzone 2 - Inverse Star - Save Alice & Kev - igndotcom |
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#100 |
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Hmmm - haven't seen that before but in any case, put along side the current portfolio of next-gen first person shooters, it wouldn't stand a chance.
Bargain bin purchase may yield some small return for the publisher but I can't see this being the blockbuster it was initially intended to be. I'm pretty sure I've got Duke Nukem on CD somewhere & I'm seriously thinking of reinstalling it and taking another look just for ****'s and giggles. Lruce
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