![]() |
|
|
#1 |
|
Capping Number of Players/Bots allowed in map.
I'm putting together a 2 - 4 player map (DM-4Way-TitanArena) for UT2004, and wondering how to make sure that this is capped so that way I only have up to four players spawn at any given time, with myself included. I'm not wanting any annoying bots that weren't supposed to be there spawn out of nowhere. Anyone know how to cap the number of bots/players in UE2? I was looking in all sorts of properties and actor infos, etc... Wonder where to find all this. I have four physical starting positions, that's a start, but wonder where to make sure that those only mean that one can spawn from those at a time.
Last edited by WedgeBob; 15th Nov 2008 at 08:48 AM. |
|
|
|
|
|
|
#2 |
|
try only putting 4 bots in your map?
|
|
|
|
|
|
|
#3 |
|
Specify the desired number of players for your map in the level properties, then in Instant Action set bot count to map default. The editor just uses the in-game settings.
Also, you could just "killbots" and "addbots 4" or whatever number of bots you want to have.
__________________
Wormbo's UT/UT2004/UT3 mods | PlanetJailbreak | Unreal Wiki | Liandri Archives Everything you ever wanted to know about replication (but were afraid to ask) [in German] | UnrealScript security considerations <elmuerte> you shouldn't do all-nighters, it's a waste of time and effort <TNSe> nono <TNSe> its always funny to find code a week later you dont even remember writing <Pfhoenix> what's worse is when you have a Star Wars moment <Pfhoenix> "Luke! I am your code!" "No! Impossible! It can't be!" |
|
|
|
|
|
|
#4 |
|
is there a way to uncap?
Curious question, because i made a map for 32 players once, but i couldn't get out 32 bots.. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|