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Old 17th Oct 2008, 12:52 PM   #1
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Join Date: Oct. 17th, 2008
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Movers + Volumes

I've searched around (google and this forum) and i also own the Mastering Unreal book, but i've been unable to find an answer to my question.
I'm pretty much a beginner when it comes to UT2004 + the Editor, ive added movers/aiscript/terrain etc, but i can't seem to find a way to move Volumes (aka LavaVolume) when an event is triggered using the ScriptedTrigger? I was wondering if there was a way of attaching a mover to the volume, or if there is an actor which can do this? The ultimate aim im trying to do is to take 5 damage per second in a given area to resemble a gas leak, and it needs to be able to be turned off (via a gas turner thing).

Thanks for the help,
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Old 17th Oct 2008, 01:18 PM   #2
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Join Date: Nov. 28th, 2003
Location: Cardiff | UK
Posts: 2,508
You'll probably have more luck posting this in the Mapping forum.

Originally Posted by funkblast View Post
aww thank you each and every single one of you. except for kal. **** you kal.
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