Gears of War for Unreal Tournament III Mapping Contest
Rules
The top contributions will be put together in a bonus map pack to go along with the GoW Contents release for UT3.
Post your contribution here. Include download link and screenshots.
Compatible to the latest official full version of UT3. At the writing moment v1.3.
Gametypes
Allowed gametypes are Deathmatch, Capture the Flag, Vehicular Capture the Flag and Warfare.
Resources
Only the GoW resources are allowed in the entire map. No custom made content, no standard UT3 content. UT3 pickups and other game relevant artifacts are allowed or else the maps would be unplayable.
Use the archives from FileFront. Link, Link and Link. The Caves archive is still under development and probably won't work, it might even screw up your editor. Include any resources used from it in your map package and make sure it is fully functional. The rest of the contents is supposed to be installed in your UT3 directory under Unreal Tournament 3\UTGame\CookedPC as indicated in the archives.
Any other GoW resources must be released publicly and linked to through this thread before it can be allowed in the competition. Specifically contents fabricated for maps made for the regular GoW game, also for resources not included in the above archives originating from the GoW game. This is for fairness, ease of use and for avoiding duplicate resources thus saving disk space everywhere and also download bandwidth.
Jury
All contributions will be pitted against each other in several voting threads on this forum and the winners are ultimately chosen by you.
Deadline
18:00 Central US Time preliminary. I am reasonable, let's hear what the mapping community says before it's decided.
Entries
(none)
For further information regarding the GoW contents release feel free to visit the following link.
Rules
The top contributions will be put together in a bonus map pack to go along with the GoW Contents release for UT3.
Post your contribution here. Include download link and screenshots.
Compatible to the latest official full version of UT3. At the writing moment v1.3.
Gametypes
Allowed gametypes are Deathmatch, Capture the Flag, Vehicular Capture the Flag and Warfare.
Resources
Only the GoW resources are allowed in the entire map. No custom made content, no standard UT3 content. UT3 pickups and other game relevant artifacts are allowed or else the maps would be unplayable.
Use the archives from FileFront. Link, Link and Link. The Caves archive is still under development and probably won't work, it might even screw up your editor. Include any resources used from it in your map package and make sure it is fully functional. The rest of the contents is supposed to be installed in your UT3 directory under Unreal Tournament 3\UTGame\CookedPC as indicated in the archives.
Any other GoW resources must be released publicly and linked to through this thread before it can be allowed in the competition. Specifically contents fabricated for maps made for the regular GoW game, also for resources not included in the above archives originating from the GoW game. This is for fairness, ease of use and for avoiding duplicate resources thus saving disk space everywhere and also download bandwidth.
Jury
All contributions will be pitted against each other in several voting threads on this forum and the winners are ultimately chosen by you.
Deadline
18:00 Central US Time preliminary. I am reasonable, let's hear what the mapping community says before it's decided.
Entries
(none)
For further information regarding the GoW contents release feel free to visit the following link.
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