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Old 23rd Aug 2008, 12:54 PM   #1
CPTStewart
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DM-Oblivion]|[ Final Release (PC only for now)

Name: DM-Oblivion]|[
Version: 1.0
Compatibility: Tested on Patch 1.3 for PC.
Recommended Players: 2 to 4
Description: This abandoned cruiser was found by the Liandri Corporation floating through space, power still running, but devoid of any life. Its small size and symmetry made it a perfect fit for use in the tournament circuit and it was converted into an deathmatch arena.
Comments: This is a remake of DM-Oblivion from the original Unreal Tournament. I had a lot of fun bringing into the UT3 world and I hope everyone else enjoys it as much as I do.

As you can see in the second and third screenshots, the colors on the computer screens change when the armor vest is taken. Blue means it's available, red means it's taken. Pay attention to them because they can really help you out in tough times.

Credits:
- Dan "CPT Stewart"
- Juan Pancho "XCeptOne" Ekels

Thanks:
- Epic for the tools to make something like this.
- Juan Pancho "XCeptOne" Ekels for making the original map.
- Everyone who tested the map and gave me feedback!

Special Thanks:
- The rest of Odd Man Out Studios for keeping me going on this
- Beyond Unreal user Akira Kurosawa for detailed feedback early on
- Beyond Unreal user Aalexanderrr for some goodfeedback
- UTForums user Stevelois for the best feedback ever

Homepage: http://www.oddmanoutstudios.net
Download:
Download (25.19 MB)

Last edited by CPTStewart; 15th Mar 2009 at 02:03 PM.
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Old 23rd Aug 2008, 03:08 PM   #2
Akira Kurosawa
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Thumbs up

Awesome work, love the map. : ) Great remake of the original, with UT3 quality in mind.
Not to mention major visible progress per beta release.
This is already one of the better maps out of the whole of custom UT3 maps.
Thanks for the map and congrats.
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Old 24th Aug 2008, 07:04 AM   #3
NATO_chrisjm
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sweet looking, the lighting is very nice!
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Bah!!
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Old 24th Aug 2008, 04:26 PM   #4
TheIronKnuckle
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looking awsome
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< This guy is wondering how the story in UT3 had anything to do with a tournament.
< this guy says "What story? STFU mutherfrukeres, this game is crap! wasting my 50 buxxors epic suxxors my coxxors!!!lol!!!1one"
< this guy is 1337 and has his reasons for playing UT1 instead of 2kx/3, which as everyone knows, is the best ut game ever
< and this guy is a console n00b, enjoying his "Designed for PS360" copy of UT3. He lives in pure bliss
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Old 4th Sep 2008, 09:49 AM   #5
ne_skaju
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Again, boring Liandri theme
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Old 4th Sep 2008, 10:07 AM   #6
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Quote:
Originally Posted by ne_skaju View Post
Again, boring Liandri theme
As opposed to what? (regarding available stock content in UT3 ??). If you say Necris or Gears I'm gonna puke, lol!
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Old 4th Sep 2008, 01:02 PM   #7
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Quote:
Originally Posted by ne_skaju View Post
Again, boring Liandri theme
Not many people around know how to work with 3d modelling applications, and those who do are already hired by some game studio... So no complains about that pls

As for the map, it looks quite good, I will give some more detailed feedback later today
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Old 4th Sep 2008, 06:36 PM   #8
Firefly
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Quote:
Originally Posted by ne_skaju View Post
Again, boring Liandri theme
If it bothers you so much why don't you go and make some new meshes for the community instead of whinging

CPTStewart, nice map
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Old 5th Sep 2008, 07:23 AM   #9
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Ok, I have checked the map out and it turned out to be pretty good. I am going to make up the list of the thing I personally dont like in this map...
1) That mesh junkyard ( near flak cannon) - hmm, that looks a little bit random and not so good imho, Id replace those piled trims with simple crates ( ya I know , crates are bad way to decorate but I think that they will work the best here) ... Next, those round things that prevent you touching the window are simply out of place ( and they dont fit), I know that round glass has collision problems but that could be solved with using Blocking Volumes.
2) That alarm sound that is played when armor is picked up is pretty annoying , tone it down a little bit.
3) Small mesh overlay in ShockRoom on the ceiling - could be solved by simply moving the mesh... but thats not a big deal, Im being picky atm
4) Im not sure that those robot storage containers work here, theres quite a lot of them and they are all the same. Id replace them with some pipes, or whatever.

More to come.
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Old 10th Sep 2008, 02:24 PM   #10
CPTStewart
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Release Candidate 2 is up! Hooray!
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Old 14th Sep 2008, 01:00 AM   #11
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Final release!
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Old 14th Sep 2008, 03:29 AM   #12
Akira Kurosawa
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Awesome! Glad it hit final. This will be a welcomed map in my prive server.
Thanks for the hard work!
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Old 15th Mar 2009, 01:27 PM   #13
Daodan
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Bump.

I just wanted to download this through the UT99 Remake topic, but the link is dead!
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Old 16th Mar 2009, 07:09 PM   #14
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Originally Posted by Daodan View Post
Bump.

I just wanted to download this through the UT99 Remake topic, but the link is dead!
Which UT99 Remake topic?

Here is one that has working links..

UT99 Remake Links (50+ Maps)
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Old 16th Mar 2009, 10:22 PM   #15
Darkdrium
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Tried http://www.oddmanoutstudios.net/DM-Oblivion.html ?
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Old 17th Mar 2009, 03:25 AM   #16
CPTStewart
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For those still interested, the link should work now.
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Old 19th Mar 2009, 07:57 AM   #17
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Link is blocked by fortigaurd :P damn public PCs.
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Old 13th Mar 2014, 09:20 AM   #18
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Thumbs up good remake

Insane upgraded graphics for UT3 in this good remake with textures/meshes, asteroids, ring, gravity/warp rings, eclipse, vortex, Earth and exhaust (most in the surrounding scene). The details inside the ship are good as well, except it seems a bit crowded in the flak cannon room with lots of stuff getting in the way. I like the classic layout, but the flow can be touchy in this room. I like the armor vest indicators as well as the lighting and the bots are better in this map than the 2008-SE version.

http://www.mapraider.com/maps/unreal...00/DM-Oblivion

http://www.gamershell.com/download_48724.shtml
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Last edited by SkaarjMaster; 13th Mar 2014 at 09:22 AM.
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