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#81 |
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Play a high-end console game: $60 for the game, $500 for the game machine, $500 for an HD flatscreen. Total cost: just over a grand.
The present and future of computer gaming is on the console, not the PC. Capps should know this, he's a bright fellow. So a big WAAAAAAAAH to Dr. Capps regarding why nobody cares about GoW for the PC. |
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#82 |
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Your reward is that you are still alive
Join Date: Apr. 4th, 2005
Posts: 1,094
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Actually the general consensus among shooters is they are ... sorry but once again real world market conditions are what dictate which product is the superior one in its segment. I didn't make the rules folks I'm just letting you know how it is. You can have your own opinions of course and that is the NOT the issue here at all. The issue is the majority and the markets rule and if these shooters have a greater market share and a greater fanbase and more capital has been spent on them as product purchases than UT well yeah then the market and majority have indeed declared which is the better product. Now you and I may disagree since we like UT and its offspring better for whatever reasons but that is not the point in this particular instance.
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"That's nothing, we have even had WarTourist (Jeff Morris, the man responsible for killing UT, ie, producer of UT3) coming here, and noting the people who had bad things to say about Epic/UT3, checking their profiles, then going back to the official Epic forums, checking for matches in user names and profiles, then banning those people, lol, what a man!!, what a Company!!!, what a Game!!!!" - Cliify_A |
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#83 | |
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![]() This sort of sentament annoys me. PC gaming isn't dead the only reason it is in any sort of questionable status is because xbox by policy gobles up PC titles and makes them xbox exclusives to promote console sales. (and then it claims it gonna try and Help make PC gaming stronger )Nintendo and playstation have there own niches in the gaming market xbox just tries to steal from all the others. MS failed to steal from Nintendo by buying out rareware (makers of Donkey Kong) even though they did get the Conker IP out of the deal ( ) I know they tried the same tactic against sony but I don't remember to what degree of success.So failing in those areas some brilliant chap at MS said "hey lets just pull from the PC market we already have a chokehold there" ... Morale of story xbox is bad for PC gaming. Since xbox relies on it though it is shooting itself in the foot.
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In the original unity of the first things lies the secondary cause of all things, with the germ of their inevitable annihilation. ~ Edgar Allan Poe
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#84 | ||
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Erm... maybe I should have been a bit more clear, action games with non stop action that actually have a story to present...
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I was sticking to the 1990-1995 period because the point of the person I replied to was that PC gaming has originally 1st person oriented. In that time frame the shape PC gaming was formed into a more definitive state.
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs |
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#85 | |
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But there is a point about the console lasting for 6 years where for the PC you need to upgrade 2-3 times to be able to play the latest and the greatest games (then again, console games can never be much more powerful than the games initially released, this also begs the question why all that processing power is really needed (e.g. crysis... c'mon)).
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs |
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#86 | |
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Registered User
Join Date: Jan. 22nd, 2008
Posts: 27
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STALKER is an incredible, open-ended experience with gunplay that no other game has surpassed. A very realistic ballistics model, weapons that feel fantastic and get better as you go on, the most intense atmosphere that any game has ever achieved, and great combat AI that easily rivals that of FEAR. Crysis is a mindblowing experience, especially when you get to levels like Assault and those immediately following it. People cast it aside as nothing but a pretty, generic game, and those people tend to be those judging it without playing it or playing nothing but the demo. The demo is an incomplete representation of the entire game, and doesn't even come close to the FPS nirvana of the previously mentioned levels. It does die off somewhat for the last third, which sucks, but the first 2/3 of the game more than makes up for it. Gears? Crappy story and dialog, repetitive gameplay, awful GFW Live implementation (no dedicated servers, features split between silver/gold, etc.), unforgivable hour-long installation, and more. Don't even mention Call of Duty 4 in the same post as those games as if it holds a candle to them. The multiplayer is a hell of a lot of fun, no doubt, but the single player is as overrated as Crysis is underrated. Endlessly respawning enemies, characters I don't care about, and more. As for other games, did you forget about Orange Box? Especially Team Fortress 2, considering that the console version of that game doesn't even come close to the PC version. Last edited by LMN8R; 9th Aug 2008 at 09:20 PM. |
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#87 | |
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The gameplay, story but mostly the game world were quite boring. Was there anything else besides the usual fetch and retrieve missions, which usually came down to travel to X and kill everybody.
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs |
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#88 | |
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Your reward is that you are still alive
Join Date: Apr. 4th, 2005
Posts: 1,094
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"That's nothing, we have even had WarTourist (Jeff Morris, the man responsible for killing UT, ie, producer of UT3) coming here, and noting the people who had bad things to say about Epic/UT3, checking their profiles, then going back to the official Epic forums, checking for matches in user names and profiles, then banning those people, lol, what a man!!, what a Company!!!, what a Game!!!!" - Cliify_A |
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#89 | |
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Market share, particularly in the video game sector, does not dictate which product is superior. It dictates which one appeals to a larger base. Halo is nowhere near the quality of UT, not even close. But it was released on a console that was very aggressively marketed to a very large audience that would not play PC games but would play console games (college frats, mostly). The XBox was more convenient for more people than PC was, and less expensive most of the time, so it reached a larger base. And console gamers who had never seen a good shooter before thought Halo was the best thing ever, and so it sold more than UT which existed in a considerably more niche market. Consider, for example, that at one time the primary market for gameboys was middle-aged women. Consider the size of that market, and then consider the amount of market share PCs have in that particular market. If a game is available to more people, of course it will sell more, and not because of it being a superior game. Gears ran fine on my system, and it's not exactly top of the line. Yeah, there are issues, but that's the case with every PC game ever released -- remember the problems Steam had with HL2's launch? The audio stuttering issue and things like that? And yet they're still wildly successful. Gears just doesn't hold up to most PC games that it directly competes with. It's not a bad game by any means, but it's fairly monotonous when you get right down to it, and the boss fights are really the only things that stood out about it. The standard level play, which is 90% of the game, was boring after the first couple of scenes. PC gamers expect more than that, and so it received a lower score for the PC. But this is nothing new; console games generally tend to be a lot less complex and engaging than PC games simply because of the limits of console platforms. You would never find the original Mechwarrior games on a console, for example (Mechassault was a very pared-down version of Mech4), or any of the great space sims of their day. It's just not what consoles do best. |
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#90 | |
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Registered User
Join Date: Jan. 22nd, 2008
Posts: 27
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After all that, there are even more co-operative gameplay segments, labs that somehow manage to be even creepier than the first bunker, crazy nuclear blow-outs, and even psychological machines messing with you. The game world is anything but boring. Clear Sky is obviously one of my most anticipated games of 2008, as a result. |
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#91 | |
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Registered User
Join Date: Jan. 22nd, 2008
Posts: 27
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I think bringing up the market at all is quite silly, however, as the market would tell you that Britney Spears is one of the best artists of all time, and Titanic the best movie of all time. STALKER was extremely successful for a foreign, Ukrainian-developed, unknown, inaccessible game with next to no marketing whatsoever - it went on to sell nearly 2 million copies worldwide. Last edited by LMN8R; 9th Aug 2008 at 09:27 PM. |
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#92 | |
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Your reward is that you are still alive
Join Date: Apr. 4th, 2005
Posts: 1,094
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__________________
"That's nothing, we have even had WarTourist (Jeff Morris, the man responsible for killing UT, ie, producer of UT3) coming here, and noting the people who had bad things to say about Epic/UT3, checking their profiles, then going back to the official Epic forums, checking for matches in user names and profiles, then banning those people, lol, what a man!!, what a Company!!!, what a Game!!!!" - Cliify_A |
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#93 |
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On the whole sales figures for Gears. Call of Duty 4 has sold much more by hitting all 3 platforms. It just didn't have this giant PR machine from Microsoft to make it seem big. In 10 weeks COD4 got around 6.28 mil in 10 weeks while Gears made 5.19 total for a 10 week window.
Just wanted to clear that up that Gears while a big seller isn't beating all the games out there in sales. But something tells me COD4 will continue selling on PC long after Gears on 360 sales start to dry up. Did anyone think Gearbox did a great job with the Halo port? Well I did. Everything was transferred over very well. After the first patch it was rock solid and fealt as close to a true PC game as I think was possible. CTF was huge for that on PC. So people will be receptive to ports as long as they're done well. Like I stated earlier on PC gamers can tell a game hasn't been given care in the first 15 minutes or so. Halo even showed your PING! whoo. After EPIC's suprise about the success of Gears multiplayer on 360 you think they would have made sure that trnslated well over to PC. But no they didn't and they wonder why the game gets lower scores. Multiplayer wasn't near as fun as it was on 360. Oh and its interesting to see how well COD4 is doing on 360 and its kicking *** on PC as well. EPIC true multiplatform releases please. Xbox 360 Top Live Titles 1 - Halo 3 2 - Call of Duty 4 3 - GTA IV 4 - Gears of War 5 - Guitar Hero III 6 - Rock Band 7 - Battlefield: Bad Company 8 - Too Human Demo 9 - Tom Clancy's Rainbow Six Vegas 2 10 - NCAA Football 09 I am pointing to COD4 because its the perfect example of how games should be released. Each build works great for its platform. You can see huge numbers on PC as well. Gears could have easily been a great multiplayer game along side COD4 but lets face it, EPIC chose to get it out the door as quickly as possible neglecting it for Gears 2, which is also why UT3 is lacking in areas. If EPIC keeps throwing PC scraps then their reviews and sales will suffer. I really wanted to make content for that game but with no audience... |
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#94 | |
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But it could be worse. It could have been a "Lost Planet"... now that was a crap game.
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs |
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#95 | |
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Registered User
Join Date: Jan. 22nd, 2008
Posts: 27
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-Crysis sold 1.5 million copies -Call of Duty 4 on PC out-sold Crysis in every NPD chart -Call of Duty 4 on PC out-sold Crysis in every European sales chart -Call of Duty 4 is one of the top-selling games on Steam while Crysis is not even on there. Put it all together and Call of Duty 4 easily sold millions of copies on PC alone. Activision/Infinity Ward did a great job with their simultaneous release of the game. |
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#96 |
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Your reward is that you are still alive
Join Date: Apr. 4th, 2005
Posts: 1,094
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I'm much more impressed with Gears numbers considering it is basically a single platform game (I don't believe the PC version generated any significant numbers) ... CoD4 is like GTA IV ... having two platforms to sale on. But just look at straight 360 sales ... Gears dominates all other games other than Halo 3. Its a fact and one that just validates my points that opinions aside Gears is a winner.
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"That's nothing, we have even had WarTourist (Jeff Morris, the man responsible for killing UT, ie, producer of UT3) coming here, and noting the people who had bad things to say about Epic/UT3, checking their profiles, then going back to the official Epic forums, checking for matches in user names and profiles, then banning those people, lol, what a man!!, what a Company!!!, what a Game!!!!" - Cliify_A |
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#97 |
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Woohoo! Two QAPete posts in under a week! Come back, Pete!
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#98 |
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Yeah Pete, we want you around man.
It came free with my XFX 8800 GTS. I uninstalled it as soon as I installed it.
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#99 |
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The stuttering issue ruined it for me (jeezus im still banging on about it, i really should move on), no help from Epic on it either. It ran at an uber smooth 60+ FPS but constantly kept jittering away as i played, yet UT3 had none of these problems. Anyhoo, have there been any games out there that came out a year after the original and got the same review scores ? Only one i can think of is Resident Evil 4 when it came to PS2.
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#100 | |
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Let's be honest, though, Call of Duty 4 is simply an extremely polished and fun game. However, not everyone likes it (even if they bought it). That's kind of what this thread is getting at. Not everyone likes every game, regardless of it's success. But frankly, the only way to judge how "good" a game is will be by the number of people who buy it along with the number of people who play it consistently. I think Gears has done surprisingly well considering that sci-fi shooters in general (other than Halo) are pretty much shunned by the general gaming community, typically based on minor details that don't affect the game at all. This is a stark contrast to a decade ago when sci-fi was all the buzz. I guess Counter Strike effectively killed that. And honestly I think there's a bit of "anti-hype" going on in this thread (aka "I don't like this game because it was successful and popular.").
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| "your mom needs...", gears of war, jafo fails, mike capps must like buggy games, negative, pc gamers are whiners, pc gaming, popularity != quality, unpopularity != quality |
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