News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Forum Archive > Kinderparty Studios > General Discussion

Reply
 
Thread Tools Display Modes
Old 1st Aug 2008, 05:01 PM   #1
Yoshiro
Registered User
 
Yoshiro's Avatar
 
Join Date: Jul. 22nd, 2003
Posts: 273
Welcome to our new home!

Just like the old home (except there was not an old home...)!
__________________

Pretty, What do we blow up first? - Myn Donos
Yoshiro is offline   Reply With Quote
Old 1st Aug 2008, 07:24 PM   #2
Looter
Registered User
 
Looter's Avatar
 
Join Date: Aug. 1st, 2008
Posts: 19
Hello .

I gotta change this theme around a bit, its killing me.
Looter is offline   Reply With Quote
Old 1st Aug 2008, 07:38 PM   #3
Yoshiro
Registered User
 
Yoshiro's Avatar
 
Join Date: Jul. 22nd, 2003
Posts: 273
I'll tell you who to bug later.
__________________

Pretty, What do we blow up first? - Myn Donos
Yoshiro is offline   Reply With Quote
Old 2nd Aug 2008, 06:07 PM   #4
Makabi
Just Some User
 
Makabi's Avatar
 
Join Date: Aug. 2nd, 2008
Posts: 8
hey there.
Makabi is offline   Reply With Quote
Old 2nd Aug 2008, 07:44 PM   #5
Yoshiro
Registered User
 
Yoshiro's Avatar
 
Join Date: Jul. 22nd, 2003
Posts: 273
Hola, welcome to the clubhouse.
__________________

Pretty, What do we blow up first? - Myn Donos
Yoshiro is offline   Reply With Quote
Old 3rd Aug 2008, 11:05 AM   #6
The Masta
Registered User
 
The Masta's Avatar
 
Join Date: Aug. 3rd, 2008
Posts: 1
So, how is the mod coming along?.
The Masta is offline   Reply With Quote
Old 3rd Aug 2008, 11:57 AM   #7
Yoshiro
Registered User
 
Yoshiro's Avatar
 
Join Date: Jul. 22nd, 2003
Posts: 273
Progress is progressing!

We have a gametype up and running with basic rules in place. I will probably be working on the objective code for it next.

Maps - we have a test map with one of the requirements needed for the gametype.

Weapons - I have 2 weapons in production that aren't very advanced so far, but I'm getting there.

Models - NONE, but in theory we have 2 or 3 in production as I type this.

We aren't actively advertising the mod and recruiting just yet, but I am spreading the word and inviting interested parties and people I know in the modding community a chance to come onboard. Right now we are looking for all skill levels so it would be a great chance for those just getting into modding to improve their work.
__________________

Pretty, What do we blow up first? - Myn Donos

Last edited by Yoshiro; 3rd Aug 2008 at 11:59 AM.
Yoshiro is offline   Reply With Quote
Old 3rd Aug 2008, 01:05 PM   #8
Looter
Registered User
 
Looter's Avatar
 
Join Date: Aug. 1st, 2008
Posts: 19
Content is king in UT3 modding, so we cant wait until we get some modelers/animators over here

Last edited by Looter; 3rd Aug 2008 at 01:10 PM.
Looter is offline   Reply With Quote
Old 3rd Aug 2008, 01:08 PM   #9
Fiftyone
Registered User
 
Join Date: Aug. 3rd, 2008
Posts: 1
Just stopped by to say hello and to wish you all luck.
I would just like to ask one question :

Will bots be used to test/play this mod ?
I admit to having a slight passion for bot-pathing.

Thanks for the Tanks ...51... , I might have to drop that one !

Fiftyone is offline   Reply With Quote
Old 3rd Aug 2008, 06:04 PM   #10
KSK_335
Registered User
 
Join Date: Aug. 3rd, 2008
Posts: 5
Good luck, hopefully this project succeed. I was thinking you guys should not do a load of weapons for first release and instead just do 2 for each type of weapon so it's more easy. Just to throw out a few ideas


Pistols
Colt 1911
M9 Beretta

Assault Rifles
M16A4 obviously
AK47 obviously

Sub Machine guns
MP5 9mm
P90

Sniper Rifles
M21
Dragonov

Light Machine guns
M249
RPD

Last edited by KSK_335; 3rd Aug 2008 at 06:14 PM.
KSK_335 is offline   Reply With Quote
Old 3rd Aug 2008, 06:19 PM   #11
Yoshiro
Registered User
 
Yoshiro's Avatar
 
Join Date: Jul. 22nd, 2003
Posts: 273
Pistols
Colt 1911
M9 Beretta

Assault Rifles
M16A4 obviously
AK47 obviously

Was my full list for first release, and the pistols are an option not a for sure yet.
__________________

Pretty, What do we blow up first? - Myn Donos
Yoshiro is offline   Reply With Quote
Old 6th Aug 2008, 10:18 AM   #12
KSK_335
Registered User
 
Join Date: Aug. 3rd, 2008
Posts: 5
Another idea maybe for later releases would be a little bit of character customization, nothing like Vegas though.
KSK_335 is offline   Reply With Quote
Old 6th Aug 2008, 11:27 AM   #13
Yoshiro
Registered User
 
Yoshiro's Avatar
 
Join Date: Jul. 22nd, 2003
Posts: 273
Personally I would want to focus on weapon customization first.
__________________

Pretty, What do we blow up first? - Myn Donos
Yoshiro is offline   Reply With Quote
Old 6th Aug 2008, 04:34 PM   #14
KSK_335
Registered User
 
Join Date: Aug. 3rd, 2008
Posts: 5
Quote:
Originally Posted by Yoshiro View Post
Personally I would want to focus on weapon customization first.
I would too.
KSK_335 is offline   Reply With Quote
Old 6th Aug 2008, 06:11 PM   #15
KSK_335
Registered User
 
Join Date: Aug. 3rd, 2008
Posts: 5
Will this be a single player game or a MP game or both?
KSK_335 is offline   Reply With Quote
Old 6th Aug 2008, 07:17 PM   #16
Looter
Registered User
 
Looter's Avatar
 
Join Date: Aug. 1st, 2008
Posts: 19
I believe it will be just Multiplayer.
Looter is offline   Reply With Quote
Old 6th Aug 2008, 08:14 PM   #17
Yoshiro
Registered User
 
Yoshiro's Avatar
 
Join Date: Jul. 22nd, 2003
Posts: 273
For now we are looking at just multiplayer. However, we might in the future look into a coop game mode (no story).
__________________

Pretty, What do we blow up first? - Myn Donos
Yoshiro is offline   Reply With Quote
Old 13th Aug 2008, 07:07 PM   #18
husbert
Registered User
 
Join Date: Aug. 13th, 2008
Posts: 1
hi good luck guys
i see their are ak47 and m16
so will it be a us vs russia scenario?
husbert is offline   Reply With Quote
Old 13th Aug 2008, 07:43 PM   #19
Looter
Registered User
 
Looter's Avatar
 
Join Date: Aug. 1st, 2008
Posts: 19
Well, current plans are to develop a variety of gametypes. The two I can be sure about is a Rainbow-Six type "Rescue the VIP" or "Attack and Defend" gametype between Special Forces (unknown nation) and Terrorists (unknown group/nation). Another will be an "Insurgency" gametype where we will have fun emulating scenarios in the modern war in Iraq, and Afghanistan with "Coalition forces VS Insurgents" type gameplay. It'll be more complicated, ofcourse..but those are the details I can disclose at this time.
Looter is offline   Reply With Quote
Old 13th Aug 2008, 10:18 PM   #20
Ermac
Registered User
 
Join Date: Jun. 17th, 2008
Posts: 4
Good ol TDM too I assume? Will you guys be remaking famous R6 maps like Killhouse and City streets etc.
Ermac is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:13 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer