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#1 |
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Welcome to our new home!
Just like the old home (except there was not an old home...)!
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![]() Pretty, What do we blow up first? - Myn Donos |
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#2 |
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Hello
.I gotta change this theme around a bit, its killing me. |
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#3 |
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I'll tell you who to bug later.
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![]() Pretty, What do we blow up first? - Myn Donos |
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#4 |
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hey there.
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#5 |
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Hola, welcome to the clubhouse.
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![]() Pretty, What do we blow up first? - Myn Donos |
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#6 |
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So, how is the mod coming along?.
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#7 |
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Progress is progressing!
We have a gametype up and running with basic rules in place. I will probably be working on the objective code for it next. Maps - we have a test map with one of the requirements needed for the gametype. Weapons - I have 2 weapons in production that aren't very advanced so far, but I'm getting there. Models - NONE, but in theory we have 2 or 3 in production as I type this. We aren't actively advertising the mod and recruiting just yet, but I am spreading the word and inviting interested parties and people I know in the modding community a chance to come onboard. Right now we are looking for all skill levels so it would be a great chance for those just getting into modding to improve their work.
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![]() Pretty, What do we blow up first? - Myn Donos Last edited by Yoshiro; 3rd Aug 2008 at 10:59 AM. |
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#8 |
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Content is king in UT3 modding, so we cant wait until we get some modelers/animators over here
Last edited by Looter; 3rd Aug 2008 at 12:10 PM. |
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#9 |
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Registered User
Join Date: Aug. 3rd, 2008
Posts: 1
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Just stopped by to say hello and to wish you all luck.
I would just like to ask one question : Will bots be used to test/play this mod ? I admit to having a slight passion for bot-pathing. Thanks for the Tanks ...51... , I might have to drop that one !
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#10 |
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Registered User
Join Date: Aug. 3rd, 2008
Posts: 5
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Good luck, hopefully this project succeed. I was thinking you guys should not do a load of weapons for first release and instead just do 2 for each type of weapon so it's more easy. Just to throw out a few ideas
Pistols Colt 1911 M9 Beretta Assault Rifles M16A4 obviously AK47 obviously Sub Machine guns MP5 9mm P90 Sniper Rifles M21 Dragonov Light Machine guns M249 RPD Last edited by KSK_335; 3rd Aug 2008 at 05:14 PM. |
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#11 |
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Pistols
Colt 1911 M9 Beretta Assault Rifles M16A4 obviously AK47 obviously Was my full list for first release, and the pistols are an option not a for sure yet.
__________________
![]() Pretty, What do we blow up first? - Myn Donos |
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#12 |
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Registered User
Join Date: Aug. 3rd, 2008
Posts: 5
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Another idea maybe for later releases would be a little bit of character customization, nothing like Vegas though.
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#13 |
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Personally I would want to focus on weapon customization first.
__________________
![]() Pretty, What do we blow up first? - Myn Donos |
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#14 |
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Registered User
Join Date: Aug. 3rd, 2008
Posts: 5
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#15 |
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Registered User
Join Date: Aug. 3rd, 2008
Posts: 5
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Will this be a single player game or a MP game or both?
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#16 |
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I believe it will be just Multiplayer.
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#17 |
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For now we are looking at just multiplayer. However, we might in the future look into a coop game mode (no story).
__________________
![]() Pretty, What do we blow up first? - Myn Donos |
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#18 |
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Registered User
Join Date: Aug. 13th, 2008
Posts: 1
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hi good luck guys
i see their are ak47 and m16 so will it be a us vs russia scenario?
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#19 |
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Well, current plans are to develop a variety of gametypes. The two I can be sure about is a Rainbow-Six type "Rescue the VIP" or "Attack and Defend" gametype between Special Forces (unknown nation) and Terrorists (unknown group/nation). Another will be an "Insurgency" gametype where we will have fun emulating scenarios in the modern war in Iraq, and Afghanistan with "Coalition forces VS Insurgents" type gameplay. It'll be more complicated, ofcourse..but those are the details I can disclose at this time.
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#20 |
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Registered User
Join Date: Jun. 17th, 2008
Posts: 4
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Good ol TDM too I assume? Will you guys be remaking famous R6 maps like Killhouse and City streets etc.
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