![]() |
|
|
#1 |
|
Registered User
Join Date: Jul. 14th, 2008
Posts: 2
|
invisable actor
I was fooling with some various actors...selecting them and applying them see what they looked like. Well I have an actor that did not become visible when I applied it. But it's there cause when I play the map I run into it....
![]() I think it was a mover actor...anyway I cant select it, or delete it. What can I do? |
|
|
|
|
|
#2 |
|
Select it via the search tool.
__________________
Wormbo's UT/UT2004/UT3 mods | PlanetJailbreak | Unreal Wiki | Liandri Archives Everything you ever wanted to know about replication (but were afraid to ask) [in German] | UnrealScript security considerations <elmuerte> you shouldn't do all-nighters, it's a waste of time and effort <TNSe> nono <TNSe> its always funny to find code a week later you dont even remember writing <Pfhoenix> what's worse is when you have a Star Wars moment <Pfhoenix> "Luke! I am your code!" "No! Impossible! It can't be!" |
|
|
|
|
|
|
#3 |
|
Registered User
Join Date: Jul. 14th, 2008
Posts: 2
|
think simple
It seemed like a mystery. How do I get rid of this problem? Here is what I did.
In my top view, I selected the portion of the map that contained the invisible object. I toggled to wire mesh view...while holding down the ctl key I de-selected all brushes one by one. After everything appeared to be de-selected, I hit the delete key. Rebuilt the map and it was gone! Evidently things can be selected but can't be seen. I'll remember this trick. ![]() Thanks for the input Wormbo
Last edited by UTGhog; 15th Jul 2008 at 07:34 AM. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|