Hello. I am new to these Forums. I finished first version of my mutator, it's fixed version of it. You can build automatic cannons, teleporter entrances and exits, dispensers, floating devices. You can have one building of each kind only. You need Charge to build. You gain charge either by collecting it from Dispenser (it produces charge) or by waiting or by destroying enemy buildings. Dispenser heals you, gives you charge (if you have building tool chosen and you touch it and its charge is greater than 20 or gives you ammo when you have normal gun chosen). Sentry shoots enemies with normal fire and rockets. You can add ammo to it if it runs out of ammo. Teleporter needs to be 100% ready to teleport you. Floating device reduces your negative velocity in Z axis if its energy is greater than 0. Left click - building, repairing. Right click - destroying, changing building type. Have fun. Please, do not modify the script. Works with UT 436 and TO (Tactical Ops) 3.4.
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