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#1 |
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Map Transition Fix
This is a mutator that may perhaps fix the "package not found" errors in UT3, by disabling seamless transitions.
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#2 |
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Registered User
Join Date: Apr. 2nd, 2008
Posts: 8
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I'l check it out. But how did you know to set WorldInfo.Game.bUseSeamlessTravel = false?
What I mean is, is there a reference manual you poured over until you found it?
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#3 |
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Registered User
Join Date: Mar. 8th, 2003
Posts: 202
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I'm going to upload this to my server tonight and post my findings. Thanks for giving this a whirl
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http://gameoverserver.com/ |
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#4 |
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Mysterial posted a few possible fixes on the official server admin mailing list. There is an updated one someone else made as shee is apparently not around.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#5 |
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Released: UT3Fixer P1: EXPERIMENTAL fix for custom maps.
http://utforums.epicgames.com/showthread.php?t=612632 |
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#6 |
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__________________
64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#7 |
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Does this work?
[edit] I get a connection failed after every map change.
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Last edited by Al; 18th May 2008 at 03:24 PM. |
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#8 |
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Try the one I linked to in my post. It fixes most of the issues.
__________________
64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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