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Old 4th May 2011, 11:49 PM   #1741
stevelois
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Ha,

Well, I really like all the curvy lines in the scene, it's such a pain to achieve most of the time without issues!

It's really a good start so far

Hope to see more pics of this project later on
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Old 5th May 2011, 12:53 PM   #1742
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Quote:
Originally Posted by stevelois View Post
Ha,

Well, I really like all the curvy lines in the scene, it's such a pain to achieve most of the time without issues!

It's really a good start so far

Hope to see more pics of this project later on
Thanks for the comment

Surprisingly I've yet to have a problem with bsp in this map.
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Old 7th May 2011, 06:42 AM   #1743
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I like it aswell!

I do hope you'll put in some colored lighting and crisp shadows to break up the grayness of it all.
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Old 20th May 2011, 11:26 PM   #1744
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Learned how to import M3 models from Sc2. Had a little fun with this.

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Old 21st May 2011, 11:02 AM   #1745
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Update..
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Last edited by TurdDrive; 30th May 2011 at 07:27 AM.
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Old 27th May 2011, 08:28 AM   #1746
Lord_Porksword
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Screenie from my current UT3 project!



Info Here!
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Old 27th May 2011, 03:16 PM   #1747
Wail of Suicide
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Quote:
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Learned how to import M3 models from Sc2. Had a little fun with this.

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Very cool. Do they have animations? And any chance you've got the files in .max or similar format that you could make available?
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Old 27th May 2011, 06:02 PM   #1748
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Very cool. Do they have animations? And any chance you've got the files in .max or similar format that you could make available?
I could get the animations and it is rigged. Though I don't think distributing this is a good idea. It's blizzards assets.
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Old 27th May 2011, 08:09 PM   #1749
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I could get the animations and it is rigged. Though I don't think distributing this is a good idea. It's blizzards assets.
Might as well get along with the idea that posting screencaps of blizzard assets in UDK isn't really relevant to this topic?
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Old 27th May 2011, 08:25 PM   #1750
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Might as well get along with the idea that posting screencaps of blizzard assets in UDK isn't really relevant to this topic?
Fail trolling at its best.
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Old 27th May 2011, 08:29 PM   #1751
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Fail trolling at its best.

Fail?: Work in Progress thread.
You posted screenshots of a ripped SC2 observer in Deck.

Trolling?: Now that's my favorite part.
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Old 27th May 2011, 09:12 PM   #1752
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Almost done with this painting... any idea as to what to put in the bottom right?

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Old 27th May 2011, 11:45 PM   #1753
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This painting is really classy, I've been working on one of my own as well.

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Old 28th May 2011, 01:45 AM   #1754
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Old 28th May 2011, 06:56 AM   #1755
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Screenie from my current UT3 project!

Info Here!
That is cool. But before reading the linked thread it reminded me more the point where you get the kevlar suit than the prison cell.
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Old 29th May 2011, 04:35 PM   #1756
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Nearly finished,

Just got to friggin UV it

I have a Marksman Version, Support, IronSighted and standard.
Standard






Support





Marksman








IronSighted





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Old 3rd Jun 2011, 04:56 AM   #1757
Animus
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still working on it, i have some days to work on it.
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Old 19th Jun 2011, 04:19 AM   #1758
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An unfinished 2k4 project I've recently dug out and been working on, not sure If it will ever get finished ha. It's a U-shaped CTF map with a glass wall going through the middle, tried to give it a UT vibe by keeping it simple.
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Old 25th Jun 2011, 01:27 PM   #1759
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still working on it, i have some days to work on it.
A good start but it's flatter than a 12 year olds chest. I mean this both in gameplay and geometry. Get some depth in there.
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Old 20th Jul 2011, 08:12 AM   #1760
Animus
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A good start but it's flatter than a 12 year olds chest. I mean this both in gameplay and geometry. Get some depth in there.
how do you mean in gameplay? the DD i only have there for some testing.
and the geometry yes is should get some more depth in it.

btw you can help me finish it if you want.
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Last edited by Animus; 23rd Jul 2011 at 05:37 AM.
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