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#1 |
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Registered User
Join Date: Mar. 10th, 2005
Posts: 11
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mapping help
ok, in UT2004 i could easily make a shiny texture called a texenv.how do i do this in the UT3 editor..the only way i did it a tad was add a "fresnel" but it looks more like a shiny "bullseye" instead of a shiny material.can any one please tell me or post a link that could show me how to do this.
much help would be great thanks in advance |
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#2 |
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You'll probably find more than what you're looking for on the Tutorial page of Hourences' site.
There's a ton of info on the Material Editor there. ![]() http://www.hourences.com/book/tutorialsindex.htm
__________________
"Imagination is more important than knowledge." - Albert Einstein |
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#3 |
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