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#1 |
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Prounreal.com Founder
Join Date: Dec. 13th, 1999
Posts: 11
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When I try to use a 'OnRelease' action, it doesn't work...Can anyone help me with this?
Also...How do you do a 'wait' in an alias? Thanks Corren |
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#2 |
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behindview 1 | OnRelease behindview 0
thats the proper way to use the OnRelease thing, dont forget the | ![]() If you have any problems with what I just said then I welcome you to click here. |
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#3 |
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Prounreal.com Founder
Join Date: Dec. 13th, 1999
Posts: 11
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Thats what I mean...
For example... GetWeapon Impacthammer | Fire | OnRelease GetBestWeapon doesn't do the onrelease |
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#4 |
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Cracka
Join Date: Nov. 10th, 1999
Location: miami, FL
Posts: 387
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I dont think you can alias three things together, just two.
Or theres a problem with your 'fire', you need a wait command if there is one. |
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#5 |
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Prounreal.com Founder
Join Date: Dec. 13th, 1999
Posts: 11
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OK...some things work...
for example: GetWeapon Translocator | OnRelease SwitchToBestWeapon | OnRelease Behindview 0 That works fine but something simple like Onrelease jump OR Onrelease Fire Or Onrelease Altfire None of those work, even with no other commands. |
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#6 |
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Prounreal.com Founder
Join Date: Dec. 13th, 1999
Posts: 11
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Can anyone please offer some help here?
I can't figure out why certain commands don't work with onrelease |
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#7 |
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Registered User
Join Date: May. 21st, 2000
Location: Ljubljana, Slovenia
Posts: 5
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Ok, this is entirely a product of my own logic, so it may not be the real reason...
The way I see it, the reason you can't bind the OnRelease with commands like Jump, Fire, AltFire is that these commands require that you press that button and HOLD it. OnRelease only sends one signal (which is such a small time interval that the game doesn't register it as holding the key down). The way to do it would probably be with a combination of OnRelease and Toggle commands (of course, you'd have to toggle it back somehow afterwards, with another key or a wait command, but I'm not sure UT has wait commands; if anyone knows of a wait command, let me know). |
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#8 |
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Bringer of FREE BEER
Join Date: Feb. 17th, 2000
Location: Seattle, WA, USA
Posts: 552
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There is no wait command (fortunately)
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#9 |
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Guest
Posts: n/a
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I think GregC said it right. I had issues with the onrelease jump command for an alias I was trying to execute - a hammerjump. Here's a link to the post:
http://dynamic.gamespy.com/~unreal/u...ML/007983.html Maybe it'll help. Good luck! ![]() Wish I was oceansize... |
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#10 |
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Guest
Posts: n/a
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For what it's worth, I have heard that the developers "prevented certain things from being aliased together" to limit the power of certain combinations. I also heard that many of these limitations involve movement, since they would reduce certain skill-related moves to just a war of who-has-the-best-script. This is the reason that's usually given in UT FAQ pages for why there is no way to assign the "dodge" command to an alias (as an example).
Of course, I've never even got an alias to work in UT, so I may be wrong- hell, I'm STILL trying to find an alias that works to use the Translocator with one key (fire on key, teleport on key release)... -[MUTTS]ImagoX |
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#11 |
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Registered User
Join Date: Nov. 24th, 1999
Location: OHIO
Posts: 500
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Try |OnRelease Prevweapon That would get you the weapon you had before switching to the impact hammer. You can do more two things but maybe just not certain things. I would think that it would do the bind you wanted it to do though, try what i suggested and see if it works.
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#12 |
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Registered User
Join Date: Nov. 27th, 1999
Location: cottage grove
Posts: 31
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ImagoX theres a bind outhtere to do that
i use my right mouse button heres the pasteAliases[29]=(Command="GetWeapon Translocator | Fire | OnRelease AltFire | onrelease switchtobestweapon",Alias=TransJump) ![]() ... |
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#13 |
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Neighborhood godless fragger
Join Date: Mar. 30th, 2000
Location: Yorktown, VA
Posts: 900
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Hmm, Striker... does that work for teletraining? I was trying to get an alias setup to do that.. but it never worked right... I used basically the same alias you have (without the last weaponswitch).. but if you keep pressing the bound key you just sit there firing x-loc and calling it back...
![]() -=Alarion{FU}=- alarion@fuclan.com {FU} Clan - We are family ![]() FU Clan's Official Website |
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#14 |
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Registered User
Join Date: Nov. 27th, 1999
Location: cottage grove
Posts: 31
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teletraining
i assume thats crossing the map quickly? hehe i get dizzy just watching someone do it ( plus if somone trans within 10 feet in front of me , my fps bottoms out at 1 while the sparkles go off uuuugh im so dizzy your perfectly right . heres the move across one single player its ummm, great - sometimes ya gotta prime it click , release. click re-click-rel-clic-rel WHEW! Aliases[29]=(Command="GetWeapon Translocator | Fire | OnRelease AltFire",Alias=TransJump) Cheers ... [This message has been edited by Striker III (edited 05-31-2000).] |
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