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#1 |
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Bird Brain
Join Date: Feb. 6th, 2002
Location: Worcestershire, UK
Posts: 3,552
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[Mutator] Spawner
Here's a little mutator I wrote, mainly with intent to use it on the training server. It will spawn a particular thing at a set interval at random places. Pretty much everything is configurable - see the ini or 'mutate spawner help' for more info (sorry no readme, I'm lazy
).Server admins add SpawnerMut.SpawnerMut to the mutator list, no need for ServerPackages as its entirely serverside. Enjoy .
Last edited by Crowze; 22nd Mar 2006 at 05:09 PM. |
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#2 |
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woah! so now you can randomly spawn redeemer explosions. Wicked.
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#3 |
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Bird Brain
Join Date: Feb. 6th, 2002
Location: Worcestershire, UK
Posts: 3,552
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Well, you could... I've only tested it using Krall
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#4 |
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could be a nice practice. random cows on a big open map for target practice.
We had a GD training map with random cow spawning as a 203 practice range. was hillarious. |
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#5 |
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Can you spawn INF bots with a random loadout?
__________________
We can rebuild him. We have the technology. ![]() Better... Stronger... Faster...
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#6 |
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Bird Brain
Join Date: Feb. 6th, 2002
Location: Worcestershire, UK
Posts: 3,552
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Not really. I tried having it spawn INF_Core.INFc_SMale1Bot which seemed to work fine, until a new round started and for some reason it attempted to add them all to the game as real bots.
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#7 |
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weapon spawns?
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#8 |
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yes, but their mag will be empty I think
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#9 |
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Oh really? Maybe you could have a hook in your code that would kick all INF bots out of the game when a round ends, so they won't come back next round. Having roving, random soldiers would make for a fun training, but even more fun as some kind of replacement for the Zombie mutators. Survive the wave of 50 armed soldiers! Mwa ha ha!
__________________
We can rebuild him. We have the technology. ![]() Better... Stronger... Faster...
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#10 |
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UN, heres your mk23 with 3 mags.
GL and HF. Are we able to spawn things on command? Like ammo not on the range. |
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#11 |
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Thanks, i was looking for that kind of mutator but is it possible to spawn more monsters, like:
[SpawnerMut.SpawnerMut] ThingToSpawn[0]=Class'UnrealI.Krall' ThingToSpawn[1]=Class'UnrealI.Cow' ThingToSpawn[2]=Class'UnrealI.Babycow' SpawnRate=1.000000 CountLimit=20 hmm also i have an idea for another mutator (easy to do), gonna post it soon.
__________________
"Violence is the last refuge of the incompetent" - Isaac Asimov French Riviera Server Infos - Emoticons Army : 1 Last edited by Lemon.fr; 21st Mar 2006 at 07:40 PM. |
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#12 |
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Bird Brain
Join Date: Feb. 6th, 2002
Location: Worcestershire, UK
Posts: 3,552
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Updated with Lemon's suggestion.
UN: It would be Inf-specific, which I was trying to avoid with this mutator. That does seem to be the next logical step though... .
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#13 |
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Oh Boy, it didn´t work... perhaps an interaction with other mutties disabled it? I´m using IBT, RT, random damage, random kill and your shottie mutties, Crowze!
__________________
Designing guns is also an art, and I DO APRECIATE IT! Besides, any art can be lethal (do you know that many artists died young due to paint poisoness and asbestos???)
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#14 |
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Bird Brain
Join Date: Feb. 6th, 2002
Location: Worcestershire, UK
Posts: 3,552
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You are aware that it has to be started manually? As in, 'mutate spawner enable'?
There are no compatibility issues at all... and if there are, it's the other mod's fault .
Last edited by Crowze; 24th Mar 2006 at 11:10 AM. |
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#15 |
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Ooopsss... i didn´t payed attention to that fact... I´ll try it ASAIGH XD
[edit]: It worked as charm!! I´ve combined it with Lemon´s INF_Light FX and I´ve created a new gametype: INF_DOOM!!! 8D Look at the shots at Lemons thread...;-) But, finally, it is or isn´t possible to spawn weapons (even empty, but then you could spawn mags near them...) and INF soldiers to increase the challenge???
__________________
Designing guns is also an art, and I DO APRECIATE IT! Besides, any art can be lethal (do you know that many artists died young due to paint poisoness and asbestos???)
Last edited by Corporal_Lib [BR]; 24th Mar 2006 at 10:22 PM. |
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#16 |
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This is a great mut, exactly what i've been looking for for a while now.
__________________
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#17 |
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Hoping Crowze will update it...
__________________
"Violence is the last refuge of the incompetent" - Isaac Asimov French Riviera Server Infos - Emoticons Army : 1 |
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