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Old 13th Feb 2006, 03:23 PM   #1
xterminator
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how can you make a mving sheet that kills you?

well i want to make a laser textured moving sheet to kill me. how do i do that? i don't seem to figure out anything.

btw its for unrealed 2.0
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Old 13th Feb 2006, 04:36 PM   #2
Nimbostratus
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Use an attach mover. Attach a couple triggers to it (with the special event thing that damages players) with whatever amount of damage you want to cause. Use insane numbers for instant death.
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Old 13th Feb 2006, 06:15 PM   #3
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if you make the sides of the box with a transparent texture (cept where the beams are, duh) you could texture the mover rather than using a sheet.
If this is for Ut99, you could possibly make an X out of 2 sheets, deintersect them after texturing, move the red builder brush to the side and "add mover".
If this is for 2k3-4 add the resulting brush then convert to mesh, select the mesh after adding it to your Mylevel package and add it back in as a mover.
G'luck
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Old 14th Feb 2006, 02:35 AM   #4
xterminator
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thakns you guys!
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Old 14th Feb 2006, 02:05 PM   #5
xterminator
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didnt work. can somebody explain that to me step by step?
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Old 15th Feb 2006, 12:33 PM   #6
xterminator
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anyone helping me?
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Old 17th Feb 2006, 02:58 AM   #7
xterminator
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i see no one's helping me (

pls someone explain it to me morer detailed pls!
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Old 17th Feb 2006, 05:31 AM   #8
Rob
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Trigger (the one that will activate the mover):
EVENTS-Event=1
TRIGGER-ReTriggerDelay=as much as you want

Mover:
EVENTS-Tag=1
OBJECT-InitialState=TriggerOpenTimed

Triggers (attached to the mover):
EVENTS-Event=2
MOVEMENT-AttachTag=1

SpecialEvent:
EVENTS-Tag=2
OBJECT-InitialState=KillInstigator or DamageInstigator
SPECIALEVENT-Damage=as much as you want (if you chose DamageInstigator)
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Old 17th Feb 2006, 02:54 PM   #9
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thank you rob now it worked (finally)
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