|13th Feb 2006, 02:23 PM||#1|
Join Date: Feb. 13th, 2006
how can you make a mving sheet that kills you?
well i want to make a laser textured moving sheet to kill me. how do i do that? i don't seem to figure out anything.
btw its for unrealed 2.0
|13th Feb 2006, 03:36 PM||#2|
Use an attach mover. Attach a couple triggers to it (with the special event thing that damages players) with whatever amount of damage you want to cause. Use insane numbers for instant death.
If a man lives dangerously, he is not afraid to die. If a man is not afraid to die, he is, strangely, free to live.
|13th Feb 2006, 05:15 PM||#3|
if you make the sides of the box with a transparent texture (cept where the beams are, duh) you could texture the mover rather than using a sheet.
If this is for Ut99, you could possibly make an X out of 2 sheets, deintersect them after texturing, move the red builder brush to the side and "add mover".
If this is for 2k3-4 add the resulting brush then convert to mesh, select the mesh after adding it to your Mylevel package and add it back in as a mover.
If you're not having fun, you shouldn't be doing it.
|17th Feb 2006, 04:31 AM||#8|
Trigger (the one that will activate the mover):
TRIGGER-ReTriggerDelay=as much as you want
Triggers (attached to the mover):
OBJECT-InitialState=KillInstigator or DamageInstigator
SPECIALEVENT-Damage=as much as you want (if you chose DamageInstigator)