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#1 |
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Vic Viper and Lord British interest?
No, not the ZOE Vic Viper, and not that stupid Ultima Online "Lord British". I'm talking about Gradius here, people. the two greatest ships ever created, who've survived 20 years in the gaming world and stood the test of time. even when the "hip" thing was to move all games to 3D gameplay, even if it meant screwing up the old formula.
Well ya know, I wouldn't mind seeing these two great ships in UT2K4 Now I can model these two by myself, but I want to know if there is enough interest in this to get some help with the other parts of a small project like this. Anyone?
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#2 |
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Similar thread (post #8 has some pictures of the Vic Viper)
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#3 |
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The fact that no one even knows that the Lord British even exists makes the difference.
even though it won't actually matter, since I'm going to make the models whether anyone likes it or not, here is a site with ref pictures of both ships.
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![]() FLYING CARS WITH CRAB CLAWS Last edited by Gungriffon Geona; 19th Jan 2006 at 02:04 AM. |
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#4 | |
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Quote:
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#5 |
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Ack, I completely forgot the link!
http://www.gamestone.co.uk/gradius/a...&artist=Konami
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#6 |
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course no one knows lord british exists, it only even figures into gameplay if you have a friend. It looks nearly identical to the vic viper, and doesn't figure into the storyline of the gradius games at all.
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#7 |
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It doesn't look like the Vic Viper, if you noticed.
http://img463.imageshack.us/img463/4...plussala23.jpg Tell me, exactly HOW does a ship that looks close to an F-22 Raptor be confused with a ship that has a dual pointed front? Also, it DOES figure into the gameplay quite a few times. any of the Gradius games that have a "select ship" mode (I don't mean "select loadout") has shown the red wonder. also, it makes plenty of showings in the Parodius games
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![]() FLYING CARS WITH CRAB CLAWS Last edited by Gungriffon Geona; 19th Jan 2006 at 02:26 PM. |
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#8 |
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Red team skin sorted already.
Are these gonna be alternatives to UT2004's spacefighters or to the Raptor and Cicada (and the dictation to their control)? The Vic Viper does look like a streamlined (and thus better) Human Fighter. |
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#9 |
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aren't the starfighters used in only, what, 2 maps?
But I suppose it would fit best to have them replace the starfighters, seeing as both of the ships are never seen in an atmospheric setting, only in space with blobby monsters and machines.
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#10 |
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:shrug: fair enough. I got tired of the same basic levels after gradius 1-3 and lifeforce/salamander.
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#11 |
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tyrians better
unfortunately tyrian is made by a furry so little in the shmup world |
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#12 | |
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Quote:
Might I ask where you got that info? that's something I've never heard before.
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#13 |
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http://img30.imageshack.us/img30/9590/vv21ik.png
yeah, about half way done with the rough model of Vic Viper, no pun intended. I cut the model in half so all I have to do when I'm done is mirror everything and it should be fine. And do I need to add a crapload of poly-details just so it won't look low detailed, or should I leave the detail work to the texture? (I understand that bump-mapping and normal-mapping can make things better, right?) Because I know some asses are going to go nuts if I make it a simply functional model. (IE low-poly.)
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#14 | |
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Registered User
Join Date: Apr. 20th, 2005
Posts: 14
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Quote:
Oh, and I certainly know much about the Lord British (Piloted by the person with the same name), personal best is the Salamander 1 Lord British. But of course, the Vic Viper pwns everything else.
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#15 |
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Dear god, I had no Idea the Vic Vipier would be so bloody hard to model! oi, pain in the but if you ask me.
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#16 |
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what are you using, milkshape!? heh
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#17 | |
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Quote:
However, the VV is a pure and utter annoyance, as the ref pics of it are almost all different in some way.
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