![]() |
|
|
#1 |
|
Registered User
Join Date: Mar. 30th, 2005
Posts: 40
|
Minor problem in 3ds Max 7
While working on a model in 3ds Max 7, I somehow managed to hide some polygons that will not unhide. As a matter of fact, they just don't appear at all, except when the model is rendered. Does anyone know why this is and what I can do to remove those polys?
|
|
|
|
|
|
#2 |
|
Registered User
Join Date: Jan. 6th, 2006
Posts: 6
|
Just press "unhide all" in the right-click context menu.
That should fix the problem |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Mar. 30th, 2005
Posts: 40
|
The Unhide All doesn't work for unhiding them since they don't exist, but they seemed to stop appearing in the render window, so I guess things just magically started working right
|
|
|
|
|
|
#4 |
|
Are you sure the normals weren't just flipped? Perhaps you could do a "Select open edges" to see if the polies really are gone.
|
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|