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#1 |
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DA Team
Join Date: Oct. 6th, 2004
Location: bikini bottom tbh!
Posts: 508
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Backpacks
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#2 |
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I will be skinning it
i'll try now |
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#3 |
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Ok, its color coded, but i need to know whtas what. so a picture of the model in the modeling program with the color coded texture would be nice
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#4 |
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does this match the color codes?
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#5 |
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DA Team
Join Date: Oct. 6th, 2004
Location: bikini bottom tbh!
Posts: 508
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Something like this?
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![]() Defence Alliance 2 for Unreal Tournament 2004, Red Orchestra: Ostfront 41-45 and Killing Floor Last edited by Dest; 4th Jan 2006 at 04:35 AM. |
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#6 |
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Good idea though make sure to put a big red cross on the medics backpack (kinda like what you already showed but maybe even bigger on the back) and something like a giant gold wrench on the mechanic or something. Also if you could put it on their chest or front of their helmets that would help.
Or you could always go with the HUD icon I suggested a while back that hovers over their heads. This is a neat compromise though as it won't clutter up the interface as much. Let's face it. The mod is action based and not really meant to be stealthy so the camoflouge is mostly for looks anyways....so why not make it easy to identify who is who? Just my .02 bucks.
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- Missing the fine days of DA - "I'm just curious...why am Iiii so good?" - Wraith Last edited by Kharnellius; 11th Jan 2006 at 01:05 AM. |
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#7 |
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Registered User
Join Date: Mar. 15th, 2006
Posts: 1
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putting a great big medic/mech sign on the front of the player would be a bad idea surely? it would basically be a "shoot me please before i build/heal people" sign. like the idea of it being on their backs though
btw, hi and nice mod
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