![]() |
|
|
#1 |
|
Registered User
Join Date: Nov. 18th, 2005
Location: France by now.
Posts: 6
|
Dimension question/Maya -> UnrealEd
Hi everyone,
I have 2 new questions. In UT2003/UT2004 a character is ca. 54 UnrealUnits high. Does the sam goes for the Runtime? and What is the relationship is between Maya-Units and UEd-Units? Thanks for now |
|
|
|
|
|
#2 |
|
Registered User
Join Date: Dec. 18th, 2003
Posts: 34
|
I think the runtime has different heights.
128 maya units should be 128 unreal units. As long as it's generic units and not mm/cm or something. |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Nov. 18th, 2005
Location: France by now.
Posts: 6
|
re: runtime dimensions
OK Thanks for your reply.
But How can i change the dimensions or take a look at them? Must be somewhere in the GameInfo I think. But I didn´t find anything. (I guess im not really good in coding) |
|
|
|
|
|
#4 | |
|
Quote:
__________________
Unreal Development Kit Game Programming with UnrealScript: Beginner’s Guide Stubborn Horse Studios - Angel Mapper To have said goodbye to things! |
||
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|