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#1 |
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Making the most rediculous map...a collaborative effort!
I thought I'd start something interesting. How about we collaborate and try to make the most rediculous map?
Here's how I thought it would work:
Before long, we will have a pretty rediculous map! So, to get things started, here's a very simplistic rediculous map: DM-1on1-lololol. Remember, add, change, or remove anything! This doesn't have to stay 1v1, or even deathmatch. Feel free to go wild! ![]() Download: http://www-rohan.sdsu.edu/~npena/DM-1on1-lololol.zip Things to try with my version: Spectate a botmatch of 12 bots. For even more fun, use the Gibalicious ][ mutator, and set it to always gib with a multiplier of 10 or higher
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My Profiles: Facebook :: MySpace :: Steam My Photo Album :: FragBU Community Wiki :: IRC Quotes Last edited by hyrulian; 1st Dec 2005 at 10:56 AM. |
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#2 |
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Here's one. Put a killzone at every spawn point.
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"As for just men running the world, well I personally would like to see a few more women, cuz frankly our government is screwed up! " -Tim17 Yes, I'd like to see more people cry in office... -Diamond Sword Yeah, they'd probably just menstruate all over some important legislature or something. -SANS |
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#3 | |
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Quote:
![]() Anyway, if anyone wants to change it, go for it, don't wait for me to do them
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My Profiles: Facebook :: MySpace :: Steam My Photo Album :: FragBU Community Wiki :: IRC Quotes |
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#4 |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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I'll be in on this for sure once I get past these last two projects. This could end up being the best map ever created!
We should make a rule though... The map needs to stay well-optimized and free of BSP holes, HOMs, and all that other erroneous crap. The map should be insane[ly awesome], not full of bugs. Also, putting names in the author field might get a bit out of hand. Might be better to put an author list in the map description, each name followed by a | to go to a newline. |
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#5 |
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... therhthehtert
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#6 | |
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Quote:
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#7 | |
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Quote:
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My Profiles: Facebook :: MySpace :: Steam My Photo Album :: FragBU Community Wiki :: IRC Quotes |
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#8 | |
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Quote:
Anyway...I added "some spawnpoints" ![]() download v2 EDIT: just to be clear...the map is not allowed to have real errors in it, but should otherwise contain as much misalignments, flow killers, flaws, weird things, ... as possible, right? (that's what I consider 'rediculous').
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My UT2004 guide Last edited by Taleweaver; 1st Dec 2005 at 04:10 AM. |
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#9 |
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Me me me me me, I want to make something too when I get home.
3hour 30mins from now damnit. |
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#10 |
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I'll definitely do this when I get bored.
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#11 |
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That reminds me...if you're gonna change the level, make a post directly before you start the editor; then edit the post when you're done.
This is to avoid having 2 (or more) ppl working on the same map at the same time (Hyru...can you add it to the rules?)
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My UT2004 guide |
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#12 |
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Thats good idea Tale, ill have a go at this when i have some free time :P
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#13 | |
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Quote:
![]() Anyway I've updated the rules at the top to include all things discussed so far.
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My Profiles: Facebook :: MySpace :: Steam My Photo Album :: FragBU Community Wiki :: IRC Quotes |
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#14 |
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Ok, I've opened it in the editor, gimme a half hour and I'll edit this post. :P
Ok nevermind, 5 mins will do... ![]() edit: kk done Last edited by Slainchild; 1st Dec 2005 at 11:10 AM. |
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#15 |
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Basshead
Join Date: Jul. 2nd, 2005
Posts: 343
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Despite the fact i've never played with the map editor before i'll leave my own mark on this whack map
I'll get reading some stuff so I don't create the mother of all destroy computer bugs, which is bound to happen anway
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#16 |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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Oh, well. Stand back. I'm launching UEd now...
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#17 |
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Minor addition, because it's all I know how to do (and someone already put skaarj in there)...
The funniest thing was watching one bot who happened to survive the fall in the shaft get a wicked sick spree killing the other falling bots with dual assault rifles ![]() edit: Oops, I hope i haven't edit-collided with T2A. Last edited by nuttella; 1st Dec 2005 at 12:22 PM. |
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#18 |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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Well, that took longer than expected.
I did put your change in there, nutt, so no worries.I dunno if the changes I made to the walls will work with all video cards since I don't know the restrictions on such things. I'm hoping it'll work fine... Forgot to put my name in there, so hopefully the next person can take all the authors and put them in the map description like "Authors:||hyrulian|Olga|Slainchild|nuttella|Turns2Ashes" etc. Does anyone know how to change the volume of the sounds on a jump pad? BOOSTA!
Last edited by T2A`; 1st Dec 2005 at 12:59 PM. |
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#19 |
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Omg, those walls are mental
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#20 |
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Haha, this is turning out pretty good!
Keep them coming!
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