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Originally Posted by Azura
Imagine a gametype that would allow players to train at various aspects of gameplay. There's been hints of this with custom-made training maps on UT2004. As I imagine it, it could be a mix of trickjumping, target practise and other things.
What do you think of the idea ?
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there was a map made which featured different taks, shooting accuracy, dodging, moving combos... it was kinda easy, but yeah, im sure that developing a bunnytracks map could be advantageous!
got it at home though, buggered if i can remember what its called. think it was developed my a magazine and published on their cover cd...