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UT2007 Hardware Requirements Revisited
Yesterday we reported an article (sourced to Extreme-Players) in PC Games Hardware that listed UT2007 Hardware specs as given by Epic Games, only to have the specs declared invalid by two Epic sources. Thilo Bayer, Editor-in-Chief PCG Hardware, sent in some clarification about the translation as well as his source for those specs:
First, there are some faults in the translation: Beyond Unreal: minimum: 2.8GHz, 512mb Ram,Geforce6 for high details: 3-4GHz, 1Gb Ram, Nvidia 6800GT/ultra or 7800GT/GTX SLI PCGH: required hardware for highest in-game detail including 4x FSAA and 8:1 AF: 3-4GHz, 1Gb Ram, Nvidia 6800GT/ultra or 7800GT/GTX SLI Beyond Unreal: 64 Bit version available with better textures PCGH: Improvements with the 64 Bit version: Possibility to adress more textures, vertices and levels Second, as I clarified in a seperate e-mail with Mark Rein, we have some misunderstanding in the term "minimum specs". We mean "minimum specs for high in game detail" which is not the same as bare "minimum specs" so that the game runs at all. Third, as we didn't get current data from Midway/Epic for this special article (which included the best games for 2006, by the way), we are forced to leave UT 2007 out of the article or use old data from an interview we did with Mark Rein in September 2004. We decided to use this old data. In this interview, Mark said (original words from tape!): "Based on the current status of our development, you need a Geforce6 for good performance. This card uses Shader Model 3 and is very powerful. The minimum for CPU power is 2.8 GHz, and you need 512 Mbyte of memory." Based on this statement, we projected the hardware specs for highest detail including AA/AF. So this is a full PCGH recommendation. No Epic info. PC Games Hardware knows very well that no minimum specs of UT 2007 exist at the moment. Please accept my apologies for any misunderstandings and for any trouble you had with this issue. PC Games Hardware has no interest to damage the sales of UT 2007. We all hope that this title will rock! |
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So, for a playable game with reasonable settings you need a 2.8GHz CPU (Performance Rating), 512MB Ram and a Geforce6.
That's not even a high-end machine for these days, nice. Still need quite an large system upgrade though.. don't have PCIe, only AGP
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs Last edited by elmuerte; 4th Nov 2005 at 07:03 AM. |
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You can still get some good cards that will run the game on AGP.
Glad that I can run the game on what I have now without a problem, not gonna stop me from upgrading though
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GF6800 is pretty much the top of what I can get (currently have an FX 5700, so that upgrade it worth it, now just the money).
(ATi is not an option, unless they fork over proper linux drivers)
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elmuerte.com - Magicball Network - UnrealWiki - The Unreal Admin page - UT3 WebAdmin Explode Mode! - Idle Ballad - Year of the PS3 - igndotcom - IdleThumbs |
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i remember having read about that older article.
as far as i remember rein said back then that they were still optimizing the engine so in the end the specs could even be lower. but the specs for highest in-game detail as stated by pc games sound VERY nice - especially if you keep in mind that they include FSAA and AF ![]() @ hal: those two epic sources (don't care who) - if they declared them invalid, did they mention anything about the CURRENT specs being lower or higher??? Last edited by nELsOn; 4th Nov 2005 at 07:25 AM. |
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#6 |
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This is kinda weird. First you got that specs post on atariF, that gets the "can not me more official" and gets deleted. Then you got the "when we get new ut2007 info" post on atariF that gets deleted. And now this stuff.
A little info would be appreciated, last stuff dates from 3months ago. |
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This Whole System Is Cooled By ZΛLMΛN, Water And Air Cooled
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#8 |
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Registered User
Join Date: May. 17th, 2005
Posts: 107
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By all means upgrade to PCI-E. They hardly make any motherboards or graphic cards with AGP nowadays. Besides that, it's better to have a PCI-E board and card, because then you can upgrade bits and pieces over the years. If you're stuck with AGP, you will be forced to switch the entire machine, so better switch to PCI-E sooner than later.
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A well.. I will upgrade my videocard no mather what :P
I wanna play with everything at HIGHEST :P |
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Phew, that's better. Oh wait, I still have to upgrade almost my entire computer anyway. I think I may go all out this time around and spend a bit extra so I know I'll be able to enjoy this game at it's fullest (or close to it).
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No comment at all for users with ATI cards ?
Can we even play this ? |
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Hmm, if that's the case, in theory even my current rig could run it medium-high. Not bad, indeed.
I'll still definitely want to improve those bits, regardless.
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#16 |
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Registered User
Join Date: Oct. 15th, 2005
Posts: 22
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Well, that clarification was barely necessary. I'm still getting that sweet physics proc.
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On-topic: Those specs don't seem too bad at all for all the graphical beaty UT2007 is gonna bring is, I'll buy a new rig a month after the game is out, just like I did with UT2003, and I could run that at it's highest while the rig didn't cose all that much (600$ iirc). |
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