![]() |
|
|
#1 |
|
Lord of Slime
Join Date: Sep. 20th, 2004
Location: Sydney Australia
Posts: 7
|
Movers in a matinee fly-through
I swear to god i've searched and searched the wiki and the udn website. Anyway, I've just started learning about the matinee function.
I'm making a camera flythrough of a level I've created (latest Runtime version available at udn). But I have doors in this level, and I would love for them to open as I approach/touch them rather than go straight through the geometry. Is there a way of doing this? Thanks in advance, juiblex |
|
|
|
|
|
#2 |
|
There's a Trigger subaction for matinees.
__________________
Unreal Development Kit Game Programming with UnrealScript: Beginner’s Guide Stubborn Horse Studios - Angel Mapper To have said goodbye to things! |
|
|
|
|
|
|
#3 | |
|
Lord of Slime
Join Date: Sep. 20th, 2004
Location: Sydney Australia
Posts: 7
|
Quote:
|
|
|
|
|
|
|
#4 | |
|
Lord of Slime
Join Date: Sep. 20th, 2004
Location: Sydney Australia
Posts: 7
|
Quote:
I'm so writing up a tute in the wiki once I get this sorted. |
|
|
|
|
|
|
#5 |
|
Already got one, it might help: http://angelmapper.com/tutorials/matinee.htm
__________________
Unreal Development Kit Game Programming with UnrealScript: Beginner’s Guide Stubborn Horse Studios - Angel Mapper To have said goodbye to things! |
|
|
|
|
|
|
#6 | |
|
Lord of Slime
Join Date: Sep. 20th, 2004
Location: Sydney Australia
Posts: 7
|
Quote:
I... have no reason as to why it now works but didn't before. It also doesn't work in the preview, only the matinee itself. However, for anyone else. I placed a mover in the map. It's tag is door1. In the subaction tab, the EventName must also equal door1. The delay and duration you leave to 0, you make sure the subaction occurs in the action and the action in the scene, and it works. I think the reboot must have done it, in all honesty. Thanks very kindly anyway, my transsexual saviour. |
|
|
|
|
|
|
#7 | |
|
Quote:
__________________
Unreal Development Kit Game Programming with UnrealScript: Beginner’s Guide Stubborn Horse Studios - Angel Mapper To have said goodbye to things! |
||
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|