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#1 |
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Shared jails
How many maps have been released with shared jails?
How did they solve the problem of releasing only one team? Should we add an explanation of how to do it to the JDN?
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<tarquin> great work on the llama hud, Wormbo. I really felt like puking
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#2 |
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Hey Hey Tarquin, found a bug in the shared jails! Check out my Thread.
http://forums.beyondunreal.com/showthread.php?t=162598 |
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#3 | ||
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Portal 2: | Custom Maps | Toki Tori: | Custom Maps | UT3: | JB-Makoy from UT3 Jailbreak | Grayscaled Loading Screens | UT2004: | VCTF-Antropolis | CTF-Opposite | JB-Fragtion2 | JB-Isolated | Spanish Localizations: | UT3 | Killing Floor | |
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#4 |
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It was a team specific blocking volume if I recall,
anyway do the authors know about the flaws? |
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#5 | ||
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SO will get around to finishing it.
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#6 |
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Registered User
Join Date: May. 12th, 2005
Posts: 207
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Good luck dude
u can change the thing under ur sig then haha |
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#7 |
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It's TeamSpecificPhysicsVolume.
Wanted to make a TSBlockingVolume, but players are blocked because they're a pawn, thus letting one team enter the volume and the other not is impossible.
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#8 | |
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^^ as Nova said. But with the physics volume you can set it as solid I think. But it looks much cooler having them explode
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#9 |
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OR, kicked back, or Incinerated, Or frozen, Or..... Never mind
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#10 |
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Well, if the DamageType freezes you, you might even be able to do that. I'm not sure how the freezing works though.
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#11 |
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Take some of the script of JB-executionFreeze if you like to try it
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#12 |
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well, if the damagetype can freeze you, you can just load the JBExecutionFreeze.u (or whatever it's called) file, then select the DamageType in your TSPhysicsVolume.
Now all we need to do is spawn a wintercoat for the other team when they enter it
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#13 |
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lol Wintercoat.
It is just that I think it looks weird seing other players explode without a visible reason. |
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#14 |
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well, if blue people shouldn't enter that volume, you can perhaps make the walls within the volume completely red. And when a blue guy enters the volume, he doesnt only get killed, but he can get a 'you shouldnt be here'-message, an error sound and a flashing screen. Imo that's enough indication the blue guy shouldnt be there ^^
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#15 | |
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The final version of egypt will have some sort of lazer screen type thing coloured in whatever team can escape. Won't actually be a lazer, may not fit in with the egyptian theme
![]() Must remember to update to the newest version of the teamspecific actors when I next have UED open.
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