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#1 |
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The Magical Disappearing Terrain
My terrain is pulling a disappearing act on me. In the editor, the terrain shows up normally, paths build ok, and everything is peachy keen. But when I go to playtest it, the terrain just disappears, leaving all my playerstarts with no ground and a quick death.
I've tried everything I can think of: set ZoneInfo bTerrainZone true, checking the visibility of all my terrain tiles, ensuring that all the heightmaps are there, and so on, but I just can't fix this bug on my own. Any advice? Editor: ![]() Game:
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Not much accomplished in the UT world yet, but check out my Postal 2 mods if you're interested. |
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#2 |
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Problem solved -- a renegade ZoneInfo was set to bTerrainZone false somehow >.>
__________________
Not much accomplished in the UT world yet, but check out my Postal 2 mods if you're interested. |
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#3 |
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That map reminds me of something you would find in a classic nintendo adventure game. Like in Zelda or something.
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#4 |
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Registered User
Join Date: Jul. 25th, 2005
Posts: 3
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But it looks goood :P and btw i think zelda rocked.. but thats just me.. lol
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