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UT2007 Article Yields New Details
The latest issue of PC Zone UK features a blowout on Unreal Tournament 2007 that features some terrific high-res assets and yields some interesting new details: Feigning Death is back! All maps will stream - not just Conquest. You'll be able to chat and strategize even as levels are loading up. Teams should stay set between rounds. Hoverboard may include a grappling hook to attach to other vehicles. Possible deployables (no gametypes specificed) such as a semi-solid Jelly Shield that will allow you to block entrances or trap others in, Spy Robots, Automatic Turrets. A possible "insectoid" walker-vehicle. Conquest gametype will include Tarydium resources - but will not slow down gameplay. Survival gametype "sort of a 1 on 1". Level-specific "superweapons" such as a collapsing roof, broken dam, earthquakes, falling boulders. (no gametype specified) The most focus being placed on DM and CTF - getting just right. The UT2007 name may change: "...at the moment we're calling it UT2007, but that could change. We might not do numbers.” If you live in the UK, I'd rush right out and buy the mag as it is packed with art and details. We can't post the scans of the article, but we've cropped out a nice pic of the new Manta (right). Thanks Selerox! |
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#2 | |
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#3 |
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hehe, pretty happy to hear feign death is back. but im sure tehre will be a mutator to disable it, since it kinda weird, and i see why they removed it for 2k3/4.
my favorite thing listed there is the map streaming! and im interested to hear more about the "survival" gametype. maybe soemthign where everyone is in a queue of sorts, and 2 people fight at a time, and when someone wins, then next player is spawned to try to kill him... could be cool
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#4 |
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2k7 is sounding a bit more like XMP each time they release "new" details. all of us XMP'ers knew it was coming...XMP > *
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#6 |
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what is feigning death?
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My hands grip your throat, I need your end, Burned, staked, ripped apart- I avenge For every life you've taken I am here to repay, You ask me "oh God why?" 'Cause I'm God, that's f***ing why For every life you've taken I am here to repay |
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#7 |
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Well...sounds great!
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My hands grip your throat, I need your end, Burned, staked, ripped apart- I avenge For every life you've taken I am here to repay, You ask me "oh God why?" 'Cause I'm God, that's f***ing why For every life you've taken I am here to repay |
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#8 |
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UT had the feign death feature. You pressed a key and your body fell to the ground giving you limited camera movement. You could stand back up by pressing the same button, presumably to let your opponent pass by and allow you to attack him from the back.
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#9 |
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The focues on DM/CTF sounds awesome... want to see some movies from those gametypes and not just conquest/Onslaught
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UnrealNorth |
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![]() The new physics in UT2007 mean that will probably be a more useful feature in UT2007 than in the original UT.
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![]() "There are no Christians, as far as I know, blowing up buildings. I am not aware of Christian suicide bombers. I am not aware of any major Christian denomination that believes the penalty for apostasy is death. I have mixed feelings about the decline for Christianity, in so far that Christianity might be a bulwark against something worse" - Professor Richard Dawkins |
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sounds fun
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My hands grip your throat, I need your end, Burned, staked, ripped apart- I avenge For every life you've taken I am here to repay, You ask me "oh God why?" 'Cause I'm God, that's f***ing why For every life you've taken I am here to repay |
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#13 | |
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Thanks
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My hands grip your throat, I need your end, Burned, staked, ripped apart- I avenge For every life you've taken I am here to repay, You ask me "oh God why?" 'Cause I'm God, that's f***ing why For every life you've taken I am here to repay |
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#14 |
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Now I only hope they will add the 'shoot the dead bodys till they explode' feature.
It pretty much has to come with the feign death feature imo, Otherwize you would never be sure if the 'body' is still a live! |
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You know what I did when I saw a body lying on the floor? Always? Shoot it. Hey, and if it's a dead body it's so much fun gibbing it
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#17 | |
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>Put title here<
Join Date: Nov. 5th, 2001
Location: Ireland
Posts: 549
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#18 | |
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but there wont be any load times if you physicaly move between 2 of the segmented maps
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#19 |
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Registered User
Join Date: May. 27th, 2005
Posts: 10
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Perhaps predictive-loading.
Could it be that as you start walking towards the new map area you cross a 'tripwire' which starts loading the next map ready for when you actually cross over? Just an idea that crossed my mind. |
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#20 |
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Registered User
Join Date: Mar. 4th, 2004
Posts: 897
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Feigning death was fun
Until the enemy figures out that people faking still have their names flash up on the screen when you target them. A dead body doesn't do that.
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