![]() |
|
|
#1 |
|
So... which official 2kX maps do you want back?
Sort of the updated version of the Deck question. Which Epic/ DE maps would you miss from 2kX, ie, what are the classics of those games?
My short list: DM-Asbestos DM-Compressed DM-Antalus DM-Rankin CTF-Citadel (Aaaargh! ReconGamer!!!! )CTF-Orbital2 CTF-Chrome (? I have the love/ hate thing with chrome... it makes an impression, anyway, and fairly screams UT2k3) ONS... I dunno, don't play it a lot. Torlan is probably the most recognizable.
|
|
|
|
|
|
|
#2 |
|
off the top of my head,
CTF - Face Clasic DM - Albatros DM - Training Day ... |
|
|
|
|
|
|
#3 |
|
I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
|
I'd actually rather them not redo much of anything at all, but for the sake of the thread...
CTF-Citadel for sure, CTF-Maul, CTF-Grendelkeep, some form of CTF-Orbital, DM-DE-Ironic, DM-Rankin, DM-Antalus, DM-Goose2k4 (might as well have been retail, since it plays better than all of the retail maps and looks better too), and that's pretty much it. The problem is the retail content was lacking big time. There were a number of good maps, but most were forgettable or unplayable if you wanted something serious. Example: None of the retail 1on1 maps are used competitively except Roughinery. Most of the good maps came from the community, which is sad, because Epic and DE are getting paid for this stuff. Like I said, I want new content in the new UT, not rehashed stuff. I want them to concentrate on making a smaller number of maps really good instead of cramming in as many maps as they can to fulfill some number requirement. |
|
|
|
|
|
#4 |
|
None, I don't want recycled material I want a brand friggin new game. Let the community make the remakes of old maps.
__________________
|
|
|
|
|
|
|
#5 |
|
Rankin will suck with nerfed movements because you can't use any of the slides or do any of the jumps that seperate average players from novice without the dodge jump and and I hear lots of rumors about the dodge jump being taken out. Antalus will suck as well unless they make it so you can dodge up all the slopes you were able to before. Asbestos will suck if you can't dodge jump onto the 100 and that is the coolest part of the map. All of those CTF maps would kick ass still, even with nerfed movement.
|
|
|
|
|
|
|
#6 | |
|
Quote:
|
||
|
|
|
|
|
#7 |
|
Have you been playing the same game as the rest of us? In what way is Chrome a classic? That's right, it isn't. As for it being indictative of UT2003, what the hell do we want to remember that game for?
DM-Ironic DM-Rankin DM-Goose (Soma) DM-Waisten (Soma) DM-Fractionary (Soma) CTF-Grendel CTF-Orbital(3) - not a remake, but another "inspired by" map CTF-(February) - same here, but nothing like December or January, they both sucked.
__________________
![]() "There are no Christians, as far as I know, blowing up buildings. I am not aware of Christian suicide bombers. I am not aware of any major Christian denomination that believes the penalty for apostasy is death. I have mixed feelings about the decline for Christianity, in so far that Christianity might be a bulwark against something worse" - Professor Richard Dawkins |
|
|
|
|
|
|
#8 | |
|
Quote:
|
||
|
|
|
|
|
#9 |
|
I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
|
The dodge is a UT staple, not the dodge jump. Briach, once again, you're assuming that not being able to dodge jump will take away everything that you can do in UT2004. If they take out the dodge jump, I guarantee your moving speed will be upped as will the distance you can dodge. If you weren't aware, there were dodge-up places in some UT maps. It just wasn't widespread because people hadn't considered it before.
|
|
|
|
|
|
#10 | |||||
|
Quote:
Quote:
Quote:
Quote:
![]() Quote:
Anyhoo, UE2 is winding down and really I just wanted to see if there were any maps agreed to have defined the 2kX series... although it may be too soon for that. Definitely is for Selerox, I'd say.
|
||||||
|
|
|
|
|
#11 |
Rankin's slides won't be missed, they just might have to be scaled down a bit, but the entire map would be anyways with the loss of the double jump, much in the same way so many UT maps had to be scaled up, so you couldn't clear the entire lava pit, side to side on Deck with a jump > wallkick > jump. The "slide" thing was in no way contingent on the double jump. I've been using that to get in the curse windows under the SR since early UT days. You could also dodge up the back of any pillar on Noxx, and reach the keg at the top. The question was what 2kx maps you wanna see again. Face anything but 3 is not 2kx. Deck, any submarine ctf map named after a month, and Orby (as led a bad example by thread starter) are not maps from 2kx either. They would be series maps, or staples, that more then likely, if they've already seen 2 or 3 of this franchises games, they will see more. As well, he did state (and follow himself) that he was refering too Epic/DE maps, and Soma doesn't work for either company yet IIRC (though it wouldn't suprise me if he did soon with his current portfolio). Asbestos lacked any kind of flow what so ever, grendel is way to "open", and prolly wouldn't fit the old scale well (so assuming they move back to that, they prolly won't keep grendel). Other then that most maps (including all the CTF maps IMO) are not worth repeating. I would welcome more UT remakes, or more new content though, before rehashing any 2kx content. I yern for a good game of Bishop, or Closer again. Those maps rarely get played anymore in UT unfortunately. Last edited by -AEnubis-; 4th May 2005 at 02:12 AM. |
|
|
|
|
|
|
#12 |
|
Comp
|
|
|
|
|
|
|
#14 | |
|
The 1on1 maps
I love Roughinery, Trite and all the other complex layouts
__________________
Quote:
|
||
|
|
|
|
|
#15 |
|
DM-de-Ironic
DM-de-Osiris DM-Rankin DM-Curse4 DM-Goliath CTF-Citadael
__________________
---------------------------------------------------------------------------------------------------------------- Q6600 : 8800GTX : MSi Mobo : Samsung 226BW :1 Terabyte : 4GB Gaming Transcend : Logitech G9 : Razor Tarantula |
|
|
|
|
|
|
#16 |
|
Well I hope they utterly burn and destroy the idea of 1v1 CTF maps.
The ones id like to see back are : CTF-Grendelkeep, DM-Grendelkeep, DM-Compressed, DM-Rankin, DM-de-Osirus2, CTF-Orbital.
__________________
![]() \----------------------------------------------/ ![]() \---------------------------------------/ |
|
|
|
|
|
|
#17 |
|
Registered User
Join Date: Jan. 31st, 2004
Posts: 746
|
joust was an interesting idea, but it pisses me off too much to play it...
__________________
This world is not perfect.Everything is where they will be. |
|
|
|
|
|
#18 |
|
Game Mapper & Press
Join Date: Apr. 17th, 2004
Posts: 147
|
hopefully the game is so radically different that none of the old maps from the series will play well.
![]() altho im sure 900000000000 copies of maps will be made by the community |
|
|
|
|
|
#19 |
|
DM-Rankin
ONS-Aridoom & ONS-Ascendancy CTF-Grendelkeep Curse (just 'cause every Unreal game ships with one) DM-Roughinery ...And a semi-official one ![]() ONS-Urban-NoLevi (Titan's has many great maps for 32 players, but this one's my favorite) And one I really hope makes it for another reason... ![]() VCTF-AgressiveAlleys
__________________
My UT2004 guide Last edited by Taleweaver; 4th May 2005 at 01:57 PM. |
|
|
|
|
|
|
#20 |
|
-Mothership made into a Conquest Map. Both of them.
-What about Convoy except you could drive those enormous vehicles and have the huge desert as a playing ground? -Citadel is fun, despite the fact that it's been played to oblivion. -A bigger version of Albatross (since it seems UE3 takes advantage of teh hugeness) -The staples of UT have to be in there (at least the good versions ).-Maybe a deathmatch map or two .I agree with Turn2Ashes. We need new content, not rehashed stuff. I think that we will get this new **** considering what can be done with UE3 (or what looks like can be done). Apparently they're working on gameplay this time too .
|
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|