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Old 17th Apr 2005, 12:57 PM   #1
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Join Date: Sep. 26th, 2004
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It's time for Stupid Question Theatre!

With your host, DER HYENA-MANN!

Alright. Smack me for blasphemy, but I've been playing a lot of Half-Life 2, and I notice that if you play a map online that's not on your HD, it downloads it automatically for you. UT does the same, of course, but the difference is that I can play these downloaded HL2 maps offline. I want to know if there's a way to get my cache stuff to convert to actual useful map stuff. Anyone know any programs, command line parameters, something?

"What the hell is a dinnerf*ck?" - Bravo Leader
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Old 17th Apr 2005, 01:09 PM   #2
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You want ut2004mi - it manages your cached downloads so you can install them at a later date. You can get it here.

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Old 17th Apr 2005, 01:11 PM   #3
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Copy-pasted from the Unreal Tournament 2003-2004 FAQ:

I downloaded this awesome map from the server, but when I want to play it offline, I can't find it. What gives?
To prevent your UT2004 folder from cluttering up with custom material, everything that is downloaded is placed in the \cache folder of UT2004.
You can go to this folder and check the cache.ini file to see how you should rename the files there, but it's a lot easier to use a program for this (like the aforementioned UT2004Mi).
Note that downloading a map from a server won't download any custom music it contains.
My UT2004 guide
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