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#21 |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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Watch out, Dakin! He's teh uber-1773 staff! Ph34r! Plague! Pestilence! He can smite you with his spear of big-headedness!
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#22 | |
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MUF Officer
Join Date: Nov. 24th, 2001
Location: Shaw AFB, SC
Posts: 125
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Uhhh so scared? :P
Anyrate, this being slated to release forever in the future hopefully some badass hardware comes out that I can spend too much money on. I supose I should budget $3.5k for the next big computer upgrade I do.
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#23 | |
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ɐıןɐɹʇsnɐ uı ǝןıɥʍuɐǝɯ |
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#24 |
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I think sweeny said a while back the engine is designed just to render a shadar effect as fast as possible based on the shadar version of the graphics card or something.
So if you have a ps2.0 card then the effect will still look the same, but it will just take multiple passes to render so it will be slower.
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New Website "Purple Ants's national animal is the giant hourences and its currency is the zlal." |
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#25 |
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Thanks for the info guys, most of it sounded like technical jargon to me, but thats ok. It just sounds like I won't be getting this one.
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#26 |
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Guest
Posts: n/a
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Don't worry everyone! NVIDIA and/or ATI will probably make a new graphics card and it will probably run this game nicely.
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#27 |
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^Master of the obvious!
R520 will be teh pwange, for those who know what im talking about. I think with my next card I will return to ATI, NVidia has me slightly dissapointed. |
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#28 |
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That's funny, because I'm returning to nVidia because ATI has me more than slightly disappointed.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#29 |
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Yeah, it feels weird... I actually stuck with nvidia even though ATI runs uengine better, due to prioritization for api, but I figure, there are so many other games that use gl, that, if I did wanna try Doom3, or the next Quake that comes out
![]() I've bought cards for this franchise before, yet had no hesitation with that decision. |
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#30 | |
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#31 |
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Wearing pink
Join Date: Apr. 22nd, 2001
Location: Germany
Posts: 629
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Seems that ati/nvidia users are hopping currently because either of them disappoints them
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#32 | |
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ɐıןɐɹʇsnɐ uı ǝןıɥʍuɐǝɯ |
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#33 |
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Guest
Posts: n/a
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NVIDIA, the way it's meant to be played.
Do I need to say anything else?
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#34 | |
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#35 |
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Direct3d.
Yeah, nvidia cards are definately cross api in 2k4. |
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#36 |
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The difference would be a half dozen frames anyway - imho go for the better priced option that's cooler.
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#37 |
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The min will be dx9, not sm3. There isn't a card that can't do dx9 and would be able to run it above a slideshow anyway. If someone has a rad9600 or a gf5200 then at least they'll get the game up and running and want to upgrade.
btw: Unreal Tournament = UT1 Unreal Tournament 2003 = UT2 Unreal Tournament 2004 = UT2 Expansion Pack Unreal Tournament: Envy = UT3 If you think UT2004 a sequel then you probably think GTA: Vice City is GTA4, Doom3: Resurrection of Evil is Doom4, and Painkiller: Battle out of Hell is Painkiller 2. |
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#38 |
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shouldn't 2k3 be a UT2-beta then?
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#39 |
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Wearing pink
Join Date: Apr. 22nd, 2001
Location: Germany
Posts: 629
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Ack.
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#40 | ||
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You know you miss nVidia, don't you? I have yet to try an ATI card. Quote:
Last edited by Renegade Retard; 6th Apr 2005 at 09:50 AM. |
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