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#1 |
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Registered User
Join Date: Mar. 15th, 2005
Location: Stuttgart, Germany
Posts: 4
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Hi guys!
I've got a very unusual problem! I wrote this little nice script for UT2k4: http://home.arcor.de/ck-atlantic/NAnimMesh.txt It works fine, the animation is played, i can hear a sound, the random break and triggering also works. The problem comes when I quit the game. I can see the windows desktop for about half a second, then the screen turns black and the computer restarts. The Problem is only with maps using that script. I use WOTGreal for compiling. The Compiler doesn't show any errors except the following warning: ExecWarning: E:\UT2004\nemesis\Classes\NAnimMesh.uc(19) : ExecWarning, Missing meshmap, texture, or num (MESHMAP=Schlauch01 NUM=1 TEXTURE=Texture'Engine.DefaultTexture') It would be nice if anyone can help me, I really go crazy with this. Last edited by CK-Atlantic; 15th Mar 2005 at 01:56 PM. |
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#2 |
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check the ut2004.log file
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#3 |
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Registered User
Join Date: Mar. 15th, 2005
Location: Stuttgart, Germany
Posts: 4
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This doesn't help me anything because there are only the following lines in it after the PC restarts:
Log: Log file open, 03/15/05 21:36:06 Init: Name subsystem initialized Init: Detected: Microsoft Windows XP 5.1 (Build: 2600) Init: Version: 3323 (128.29) Init: Compiled: Sep 7 2004 17:18:28 Init: Command line: Autoplay.ut2?NumBots=0 HWND=327948 -log Init: Character set: Unicode Init: Base directory: E:\UT2004\System\ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-09-07_17.17] Init: Object subsystem initialized |
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#4 |
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Registered User
Join Date: Aug. 27th, 2004
Posts: 34
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You could have a batch file run the program, and backup the log file upon it quitting. Assuming the batch file has a chance to backup the log before the computer restarting you should be fine.
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