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#1 |
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Map Scaling not working..
Well i just realised the map I am working on (My first map ever) is just a little too big so I wanted to use the Map Scaling feature.. I type in my value (0.75) set everything to true and click OK - and nothing happens... Whats the trick to this?
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#2 | |
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I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
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http://wiki.beyondunreal.com/wiki/MapScale
Quote:
Last edited by T2A`; 23rd Jan 2005 at 02:53 AM. |
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#3 |
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Its lucky cause i am only in the BSP stages of this map. Its a CTF map and I know its to big because I Placed a Pawn->UnrealPawn->XPawn in my map to see how my scale was. (Granted I should of done this first).
Thanks for the advice. |
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#4 |
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you must select everything before you do it as said
and it will convert everything (including light radiuses) except anti portals and terrains, which you can rescale manually i use it all the time, i overscale litteraly everything
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#5 |
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Ok I am having some trouble with the selection:
If i choose select all actors then is scales down the wireframe of the map but not the actual surfaces when I do it. If I select all surfaces Scale Map does nothing
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#6 |
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select all actors
scale now "rebuild" (the button, must push it @!111) or the changes wont show up |
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#7 |
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Awesome, thanks for all of your help.
BTW: I think your map work is awesome
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