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#1 |
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Does ne1 kno how to gat in touch with the mappers who did EAS-INF-ACityBlock? Like does ne1 have their email or sumthing?
I probably should have posted this in Development, but doubted it they would see it, on the screen it sed it was done by David Brown & Los Pescados, but i've neva heard of either of em, My email is LethalDosage69@hotmail.com If the guys who did the map see this send me an email or post here, cus just got 2 ask a question, just so no 1 can get up me for sh!t later.
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Suffering from temporary sanity... ![]() ![]()
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#2 |
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Bird Brain
Join Date: Feb. 6th, 2002
Location: Worcestershire, UK
Posts: 3,552
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lospescados@sentrystudios.net
darksniper@sentrystudios.net Just as a guess. Los Pescados isn't officially part of the team any more, so that might not work... although I think his RealMaps email still works. If the above fails, try lospescados@beyondunreal.com. |
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#3 |
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You should ask your question here, maybe one of us will be able to answer.
(because I highly doubt anybody is going to answer an email with this horrible spelling )
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"I don't have a ****ing clue why I'm wasting precious brain cells arguing with a man who names himself after the fluid that runs behind my fridge." - BadMojo ** Infiltration - Vega clan - dichlorodifluoromethane ** |
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#4 |
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Hehe Freon...
But that's what I was thinking... if you got something to ask, maybe these forums are still the best place. |
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#5 |
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I made most of the map. What is your question.
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#6 |
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God i feel like a humble noobie speaking to the great lord of mapping
DarkSniper: Well i've been modifying EAS-INF-ACityBlock just as a personal offline map, just to make things a bit more interesting. Well me n a few friends played it on a home LAN, n they LOVED it! They suggested that i should release it. So that brings me to my question, May i release it as a modified version of ur map? (u getting plenty of ass kissing n credit n that sorta stuff). Its called EAS-INF-ACityBlock revised, not original i kno, but i wanted people to take one look at it n kno that its a modified version of the original map. I'll post it here first to see what you guys think of it n make changes per ur suggestions b4 releasing it, oh n DarkSniper, where did u hide the level info file? I just want to edit myself into it under your names .I'll post some screens of what it will kinda look like, got to make some last minute changes though
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Suffering from temporary sanity... ![]() ![]()
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#7 |
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Some more screenshots of what it will look something like
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Suffering from temporary sanity... ![]() ![]()
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#8 |
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Lethal's been sending me updates of the map every now and again, and it is quite a good map. At the least, it's a change from the original.
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Yes, this map is my plaything, my area to test ballistics, guns, mutators, lasers, or just hop around like a ninja. - UN17 "...it's basically an unneeded feature and serves to increase unrealisticality. I made a word." -Yurch |
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#9 |
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Ok heres the not so long awaited preview of EAS-INF-ACityBlock revised
Unless u people have some good suggestions or sum serious bug pops up, this will probably b the first, last and only version released. Well here is the Readme, the Map is too large to insert , so i'll just email it to u DarkSniper
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Suffering from temporary sanity... ![]() ![]()
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#10 |
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e-mail it to brown@digitalstudios9.com please.
Oh and I am no "great lord of mapping" lol |
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#11 |
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Yeah, but you made ACB, and IMO, it's one of the best INF maps around.
It's not a** kissing, its the truth.
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Yes, this map is my plaything, my area to test ballistics, guns, mutators, lasers, or just hop around like a ninja. - UN17 "...it's basically an unneeded feature and serves to increase unrealisticality. I made a word." -Yurch |
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#12 |
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@ DarkSniper;
What do u think? Good enough to b released? By the way, how do u import pictures into .utx format? I wanna change the screenshot and where it the map (level) properties thingy? So that i can edit the titles to include me @ Burger; Found any glitches? What do u think bout the Janitors Closet? yeah well, post what comments u got here, and any pointers,
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Suffering from temporary sanity... ![]() ![]()
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#13 |
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Bird Brain
Join Date: Feb. 6th, 2002
Location: Worcestershire, UK
Posts: 3,552
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The titles aren't in the screenshot, they are in the level info.
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#14 |
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I suggest you change the ramps on the fire escape to stairs.
Also, what about adding a whole new interior to one of the buildings that is just a block right now? What does the new chopper do on the warehouse roof? Good work |
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#15 |
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@ Crowze;
I kno that, i want to change the screenshot, so people can immediately tell the difference between my "updated" version n the original. And where is the level info thing in the map? i cant find it! @ Kiehas Good point with the ramps on the fire escapes, i just wanted to keep it low polly, thats y i havent created new interiors on some buildings. The UH-60 hovering over the Warehourse does nothing, there are now some spawn points up there which bots n players can spawn up there from time to time. The UH-60 and the ropes are decorations.
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Suffering from temporary sanity... ![]() ![]()
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#16 | |
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Quote:
If it is EAS, then spawnpoints on the roof is a terrible idea unless they deactivate after the first defender spawn. If it is TDM..... *shudders I don't think you need to work about too many polys since this map isn't very performance heavy as it is. |
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#17 |
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GOD NO! i would neva butcher a EAS map in the name of TDM! players, n bots prefer to still spawn in the building across the street, they only really spawn there in the first spawn of each round, then only occasionally, (usually when the defender deaths really start to build up.
So if u go to capture the disk after a bit of fighting, there is the chance that a defender will come down the stairs n cap u 1 in the bak. I'm running a VERY slow AMD Athlon 1.3ghz, 512mb ram, n a ATI Raedon 9200SE 128mb grafix card, the drives havent been formatted in like 3yrs, its very laggy on some of the other maps, thats y i don't want to get too high polly Does NE1 now how to change the screenshots??? Plz i need to kno! Also DarkSniper, or any1, where is the Level Info thingy in the map! i cant find it!
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Suffering from temporary sanity... ![]() ![]()
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#18 |
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Hey. Have not been able to check out the map as my INF is vanilla and I am missing packages. From what has been said here it seems you are doing ok with reformatting the map, so keep it up.
Level info: Go to view - Level Properties - Level Info |
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#19 |
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After i saw the .txt a bit with the changes, i only can express, ugh :S (at least, without play it). It's one of the most hard EAS map to attack, and you only give more advantages to the defenders.
Last edited by Turin_Turambar; 13th Jan 2005 at 06:54 AM. |
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#20 | |
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Quote:
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