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#1 |
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This is.. really odd.
I have no idea what causes this to happen but...
Sometimes, ingame, I hear the sound of kraalbolts. That's right, kraalbolts (krall projectile sound). 0_0 Most of the times I hear it 3 or 4 times. It's really weird! Seriously, I'm not kidding here. The unreal world... 0_0
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#2 |
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And....what causes this to happen? Is it seemingly random?
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MrBond -------- Zero Hour Productions: http://zerohour-productions.net/ mrbond@zerohour-productions.net The future...it can still be something. I WILL NEVER GIVE UP |
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#3 |
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you played unreal too long this night Neo
![]() But I think its some kind of mutator thats doing this, make sure you dont have a mutator enabled that doesnt work with others in your mutator options. try also to disable and then enable oldskool.
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#4 |
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No mutators, except the relics of vengeance, regen and defense.
And batthwap. Doesn't matter if oldskool is enabled/disabled. It's been doing this for quite a long time. It's random. Doesn't happen in co-op games though. Only dm-ctf-as.. WEIRD
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#5 |
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I think you've been possessed by Unreal. o_O
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#7 | |
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Quote:
I had some sort of same situation too with ESC. ( the Truff birthday mod Fearless posted,) ESC disabled my shooting function cause in ESC you cant shoot, (its a fun MOD), but it was only in SP DM/CTF/DOM etc, but when I joined a DM server (so online) I didnt had any troubles. as you say it does not work in co-op (so online/LAN), then I think its maby some kind of MOD that is causing this, and not a little mutator
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#8 |
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Lol honestly, I have no idea what it is.
BUT yesterday I witnessed the shear horror... On Dm-wickedmansionclassic. Bots were acting a bit tarded, trying to xloc to the Udamage. Some translocators dropped down (eavyhunter mute). All of the sudden, the "space" beneath two translocators lit up. It lit up every time I heard a kraalbolt being fired. But I didn't see the projectile ![]() Now, you're probably blaming the Eavyhunter tournament mutator. Wrong, it also happens in eh.. vanilla games. I know this sounds odd, but I'm not making this up. And random as in: random maps, not timed.
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#9 | |
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Quote:
Somehow, the translocator disc is getting destroyed, and when the translocator disc gets destroyed, it starts sparking up, and the sound of the disc sparking up sounds pretty much the same as a kraalbolt being fired.
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#10 |
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Yeah, you're right. Why didn't I think of this before..
I've got to complicate matters first ... Funny how, after playing a game for years, you mis out on certain "important" details sometimes ;-) Tnx Hyrulian Hero I mean, I think you've hit the nail on the head here.
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#11 |
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Haha how could I miss that myself too?
(had some nasty experiences with broken transloc discs)Way to go Hyrulian!
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