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UTXMP Interviews
Our very own Alex 'RaptoR' Dobie was the front man for the UTXMP team in a three part interview (1, 2, 3) at Gamer's Dungeon Community.
Q18: What's the current work for the team? Porting maps or developing core game elements? Minor tweaking or major coding? Some dramatic things affecting the release date significantly? The coding is just being finished off at the moment. Work has begun on bots (yes, bots ;)), and they're coming along really nicely. We have lots of maps in development including ports of some U2XMP classics. Hopefully they'll all be ready in time for the first public release! |
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#2 |
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so jazzed...
the anticipation... woot!
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----------------------------- GamerzUnlimited.com ^o^ atticbat.chiculadreams.com msn: lakesedge@hotmail.com |
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#3 |
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Bots sound nice, XMP really needs those.
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Models for UT2003/04 and other games. |
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Those trickjumping questions made me curious. Will the jet-walldodge-jet bug be in (on purpose?) ? Or will it be "fixed" ?
That was pretty easy to abuse, but pretty damned fun at the same time. If only I had known about it waay back before dodge jetting was penalized....
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#5 |
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I will probably reinstall UT2004 when this comes out.
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All those moments will be lost, like tears in the rain. Time to die. PSN: Fifth-Elephant Quakelive: FifthElephant no good reason |
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#6 |
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Guest
Posts: n/a
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I am making an excited sound for this exciting mod today!!
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#7 |
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Great Interview, Rappie!
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I know this might be wrong... |
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#8 |
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Registered User
Join Date: Jun. 10th, 2004
Posts: 453
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BOTS!!!!
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