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Bug with dedicated server
Wonder if anyone had any idea's particularly clone bandit dev guys to this problem.
I have been hosting the new beta map and have been suffering from it crashing out randomly so I have set up server logging and this is what is outputted just beofre the crash It appears to tbe the clone jar hashing problem that triggers the failure What do you think? Log: Octree Warning (RemoveActor): RedCloneJar moved without proper hashing NetComeGo: Close TcpipConnection 82.38.65.149:4924 08/12/04 15:13:06 NetComeGo: Close TcpipConnection 82.109.137.186:34336 08/12/04 15:13:07 Log: Octree Warning (RemoveActor): RedCloneJar moved without proper hashing Log: Octree Warning (RemoveActor): BlueCloneJar moved without proper hashing Critical: USkeletalMesh::GetCollisionBoundingBox Critical: AActor: ostKarmaStepCritical: PostStepAndDestroy Critical: KWorldStepSafeTime Critical: KTickLevelKarma Critical: TickAllActors Critical: ULevel::Tick Critical: (NetMode=1) Critical: TickLevel Critical: UGameEngine::Tick Critical: Level mingowar* Critical: UpdateWorld Critical: UServerCommandlet::Main Exit: Executing UObject::StaticShutdownAfterError Exit: Exiting. Log: FileManager: Reading 0 GByte 119 MByte 708 KByte 188 Bytes from HD took 36.590971 seconds (36.441971 reading, 0.149000 seeking). Log: FileManager: 14.355084 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 08/12/04 15:16:05 |
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