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Old 11th Jul 2004, 05:06 PM   #1
SoraUT
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behindview issue

iam new on the forums, id use newbie but i hate the term. anyway ive been playing unreal tournament 2004 for a while now and the issue with the behind view camera is that you cant aim your gun fire where you whant. it just fires straight ahead. is there a way to fix it. a code, mod, something iam doing wrong. thanks in advance
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Old 11th Jul 2004, 05:18 PM   #2
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It's always been like that, although shield and xloc are reported to work.
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Old 11th Jul 2004, 05:43 PM   #3
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huh... your right. never noticed before. sucks too cause the behind view is really cool looking. specally with the doging moves
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Old 11th Jul 2004, 06:27 PM   #4
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The way I hear it, the behindview aiming is disallowed because it allows players to see around corners, giving them an unfair advantage.
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Old 11th Jul 2004, 06:43 PM   #5
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Disallowed in what?

The behind view looks awsome, but it too difficult to actually play the game with. If there was a better aimer and way I could see to shoot though, I would use it.
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Old 11th Jul 2004, 06:45 PM   #6
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Dissallowed online, server hosts have the option to turn it off! people used to bind behindview to a key and then would just press it when ever they needed to see round corners or would fire the translocator and then go to the translocators camera and behind view then too!
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Old 11th Jul 2004, 07:01 PM   #7
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Quote:
Originally Posted by SoraUT
huh... your right. never noticed before. sucks too cause the behind view is really cool looking. specally with the doging moves
Yeah, at least you can still frag with the shieldgun, but you cant shieldjump without going first person.
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Old 11th Jul 2004, 07:38 PM   #8
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behind view is already bound to a key, F4, right?
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Old 11th Jul 2004, 09:10 PM   #9
SoraUT
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Quote:
Originally Posted by Stigmata
behind view is already bound to a key, F4, right?
yeah
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Old 12th Jul 2004, 08:21 AM   #10
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Yes sorry! I meant they'd bind it to a key within easy reach taht would return to normal view on release!
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Old 12th Jul 2004, 08:31 AM   #11
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There is a mutator for UT2K3 that let's you play in third person:
http://www.ut2003hq.com/pafiledb/paf...n=file&id=1534

I don't think that it works in 2k4 though.
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Old 12th Jul 2004, 02:15 PM   #12
SoraUT
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Quote:
Originally Posted by DaBeatard
There is a mutator for UT2K3 that let's you play in third person:
http://www.ut2003hq.com/pafiledb/paf...n=file&id=1534

I don't think that it works in 2k4 though.
i downloaded it and put it to my ut2004/system folder. how do i go about activating or using it? i know it was intended for the 2003 version but it might work.
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Old 13th Jul 2004, 03:15 PM   #13
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nope dosent work, it crashes the game. anyway i found something interesting out a couple days ago. when your in water, lava, mud, whatever. you can aim the gun in 3d person. like fire where the crosshair is. to really make sure i wasent imaging things, i fired off the lighting gun. it hit the celing of where i was at. wierd?
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