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#1 |
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Registered User
Join Date: Apr. 20th, 2004
Posts: 13
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Hi all,
I'm new on making a TC for UT... So i ran into a problem... I'm making a vehicle... the death-model is a staticmesh... i've created the staticmesh... imported it into unrealed... i did the coding... just said witch one he should grap... but when i compile it says: ObjectProperty Onslaught.ONSVehicle.DestroyedVehicleMesh: unresolved reference to 'StaticMesh'MyTCSM.Car.deadCar'' this is when the staticmesh is in the folder : C:\UT2004\MyTC\StaticMeshes when i put it in: C:\UT2004\StaticMeshes it compiles with out that error... default.ini of MyTC : [Core.System] +Paths=../MyTC/StaticMeshes/*.usx +Paths=../MyTC/System/*.u +Paths=../MyTC/Textures/*.utx +Paths=../MyTC/Maps/*.ut2 +Paths=../MyTC/Animations/*.ukx [Editor.EditorEngine] +EditPackages=MyTC [Engine.GameEngine] MainMenuClass=MyTC.SubSpaceMainMenu can anyone tell me what i'm doing wrong??? |
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#2 |
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you did #exec OBJ LOAD FILE="yourfile"?
__________________
Programmer - BlackShadow Studios (http://coldwar.blackshadowstudios.com) There's no truth, only variations of lie. http://www.punk129.com/unrealediting/ |
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#3 |
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Registered User
Join Date: Apr. 20th, 2004
Posts: 13
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No... I took the code from the raptor (ONSAttackCraft)
And in that file there wasn't a load of a staticmesh ... but can that be the problem? cause when i put the staticmesh in: C:\UT2004\StaticMeshes it compiles with out that error... anyway i will try it |
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#4 |
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Registered User
Join Date: Apr. 20th, 2004
Posts: 13
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nope... that didn't work either
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#5 |
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Registered User
Join Date: Apr. 20th, 2004
Posts: 13
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omg... I feel like such a noob :S
i found the problem... i edited the default.ini when MyTC.ini already existed... so it did not update MyTC.ini, in which ucc looks ... But tnx anyway for the suggestion punk129 |
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