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#1 |
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Universal TeamRadar 4.0
Finally got around to adding a feature I had been working on somewhat for the past week or two.
Changes since version 3.0 v3.0: -added icons to menu -added mouseover info to icons -fixed bug where it would spam errors to the log if you loaded it in a different gametype -Added the ability for vehicle programmers to add new vehicle icons to the mutator v3.1: -Added two console commands (trFullMap and trConfigMenu) -Reduced bandwidth usage and increased client speed by using replication infos and reducing calls to arrays. -Removed some bugs involving the map tab. v3.1.1 -Various bug fixes and compatibility updates -reduced data sent to/from server again v3.2 -Updated compatibility with new beta patch and server browsing -Reduced number of objects spawning -Modified bandwidth usage to less than actors/pawns v4.0 -Added support for all gametypes The grid scaling in gametypes other than Onslaught isn't perfect, but DrawTile is being a pain in the ass and I haven't been able to fix it, so here it is. http://darksci.net/~Snorelax/TR3/TeamRadar4.0.zip http://darksci.net/~Snorelax/TR3/TeamRadar4.0.ut4mod http://darksci.net/~Snorelax/TR3/TeamRadar4.0Source.rar |
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#2 |
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Still my fav addon Snorelax!!!
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