News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > BeyondUnreal > Games > Unreal Tournament Series > Unreal Tournament 2003/2004

Reply
 
Thread Tools Display Modes
Old 1st Jul 2004, 09:37 PM   #1
Snorelax
Fat, Lazy, Misspelled Pokemon
 
Snorelax's Avatar
 
Join Date: Apr. 14th, 2004
Posts: 24
Universal TeamRadar 4.0

Finally got around to adding a feature I had been working on somewhat for the past week or two.

Changes since version 3.0
v3.0:
-added icons to menu
-added mouseover info to icons
-fixed bug where it would spam errors to the log if you loaded it in a different gametype
-Added the ability for vehicle programmers to add new vehicle icons to the mutator
v3.1:
-Added two console commands (trFullMap and trConfigMenu)
-Reduced bandwidth usage and increased client speed by using replication infos and reducing calls to arrays.
-Removed some bugs involving the map tab.
v3.1.1
-Various bug fixes and compatibility updates
-reduced data sent to/from server again
v3.2
-Updated compatibility with new beta patch and server browsing
-Reduced number of objects spawning
-Modified bandwidth usage to less than actors/pawns
v4.0
-Added support for all gametypes

The grid scaling in gametypes other than Onslaught isn't perfect, but DrawTile is being a pain in the ass and I haven't been able to fix it, so here it is.

http://darksci.net/~Snorelax/TR3/TeamRadar4.0.zip
http://darksci.net/~Snorelax/TR3/TeamRadar4.0.ut4mod
http://darksci.net/~Snorelax/TR3/TeamRadar4.0Source.rar
Snorelax is offline   Reply With Quote
Old 3rd Jul 2004, 02:19 AM   #2
]TNT[ Spaz
Registered User
 
]TNT[ Spaz's Avatar
 
Join Date: Jul. 3rd, 2004
Posts: 11
Still my fav addon Snorelax!!!
]TNT[ Spaz is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:38 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer